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Poll

Reclaim???

OMG YES
- 9 (81.8%)
No...
- 2 (18.2%)

Total Members Voted: 9


Pages: 1 ... 33 34 [35]

Author Topic: This Fortress has been abandoned... Reclaim???  (Read 50728 times)

10ebbor10

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Re: Fortress Mode 3.0 :: YLDF - HEY, I MIGHT BE STARTING THIS AGAIN!!!
« Reply #510 on: April 25, 2012, 10:47:32 am »

Joining if possible.
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Happerry

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Re: Fortress Mode 3.0 :: YLDF - HEY, I MIGHT BE STARTING THIS AGAIN!!!
« Reply #511 on: April 25, 2012, 03:27:25 pm »

This Looks fun! Posting to watch for the next game and join it.
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IronyOwl

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Re: Fortress Mode 3.0 :: YLDF - HEY, I MIGHT BE STARTING THIS AGAIN!!!
« Reply #512 on: April 25, 2012, 03:36:08 pm »

1: No more of that "Personality" stuff, its pointless.
Aw, I liked that bit.

2: More refined method of working out experience gains. The first problem with this was that I couldn't work out a good number for each job. For example a miner vs a mason would have different speeds at which they complete their jobs but if there was a base gain that governs every gain then it would be unbalanced. Need to look into this, help more then welcome.
Some sort of tier system would probably be best to keep this simple. For instance, Mining and Woodcutting could be Fast jobs, meaning they award more "tasks" completed, and thus more experience, while Masonry and Stoncrafting would be Normal and, well, I'm not really sure what a Slow job would be. But the point would be that Fast jobs get 2x, or 5 instead of 3 per shift, or a +1 to the rolls, or whatever, as opposed to going through Mining and saying "Okay, how fast should this be and increase?" and then going to Woodcutting and saying "Okay, how fast should this be and increase?" and then going to Gem Cutting and so on.

3: Rewriting the shops and shit, it seems most of you misread or didn't read some things there and what they do, gotta KISS that bit...
Some of it, yeah. Personal Basics are one of those things that are really vague, for instance.

4: If you don't submit a clear cut action post and you fluff around trying to be "Different" your Dorf does nothing, no adjustments no nothing. If you are not paying attention to how much raw material is gained vs used, you do nothing with no adjustments. Looking at adwarf here. I mean that fucking spear, you wouldn't give it a break...
Standardized modifiers could also help with that. -1 for difficult, -2 for really difficult, -5 for impractical, -8 for McGuyvering it (not actual numbers). Then you just say "Okay, that falls into the Stupid category, which means it gets this penalty."

5: Clean up the dicerolls and shit. I have a site which does what I want but it still is annoying trying to figure out the Successes vs the fails...
Yeah, can't swear 1d6 per skill level and then counting the successes is a good idea logistics-wise.
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The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

slay_mithos

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Re: Fortress Mode 3.0 :: YLDF - HEY, I MIGHT BE STARTING THIS AGAIN!!!
« Reply #513 on: April 26, 2012, 05:49:33 am »

Oh, I'm glad that there are chances I was wrong and pessimistic.

As per success, you could say 1 is epic fail, 2 is fail, and all the others are success (or more than just 1 and 2), and each kill level adds a face to the dice instead of a dice.

I don't know if it would help that much, because of the change of dice each time.

Making everything more basic is definitely the thing, as long as the feel stays.
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For the 55 people who did download V1.5 till now:  You human race is not working.
It is ok, I'm used to that in RL so why should my game be different :p
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slay_mithos

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Re: Fortress Mode 3.0 :: YLDF - HEY, I MIGHT BE STARTING THIS AGAIN!!!
« Reply #514 on: May 20, 2012, 01:25:20 pm »

Or maybe not?

Nearly a month passed again without any news.
Ah, well, Maybe I am awaiting it too much to be checking it at least once a day.

Anyway, shameless bump once a month, checked!
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For the 55 people who did download V1.5 till now:  You human race is not working.
It is ok, I'm used to that in RL so why should my game be different :p
DFHack tips and tricks for your everyday tasks

Neyvn

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Re: This Fortress has been abandoned... Reclaim???
« Reply #515 on: October 07, 2013, 03:18:39 am »

This Fortress has been abandoned... Reclaim???
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evilcherry

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Re: This Fortress has been abandoned... Reclaim???
« Reply #516 on: October 07, 2013, 04:29:54 am »

Jump on bandwagon!

GreatWyrmGold

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Re: This Fortress has been abandoned... Reclaim???
« Reply #517 on: October 07, 2013, 08:06:00 am »

I'd reclaim. How do we do this?
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Neyvn

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Re: This Fortress has been abandoned... Reclaim???
« Reply #518 on: October 07, 2013, 08:19:18 am »

I will be working on a new thread later, atm just looking to see if people are interested...
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

ansontan2000

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Re: This Fortress has been abandoned... Reclaim???
« Reply #519 on: October 07, 2013, 08:57:41 am »

Reclaim!
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When a soldier makes a mistake, one man dies.
When a captain makes a mistake, a dozen men die.
When a commander makes a mistake, a thousand men die.
When an emperor makes a mistake, well, there is a game save for retry.

escaped lurker

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Re: This Fortress has been abandoned... Reclaim???
« Reply #520 on: October 07, 2013, 05:41:15 pm »

Interest quite piqued.

Reclaim if feasible.

;3
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Monkeyfacedprickleback

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Re: This Fortress has been abandoned... Reclaim???
« Reply #521 on: October 07, 2013, 08:32:37 pm »

Reclaim for great magma!
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IronyOwl

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Re: This Fortress has been abandoned... Reclaim???
« Reply #522 on: October 07, 2013, 09:05:59 pm »

Holy crap, yes.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.
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