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Author Topic: Ingame benchmark.  (Read 1039 times)

Grax

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Ingame benchmark.
« on: October 15, 2013, 04:18:52 am »

A specialized path/math ingame benchmark just to test processors before upgrading, to know what's the best exclusively for playing DF.
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Maklak

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Re: Ingame benchmark.
« Reply #1 on: October 15, 2013, 06:48:42 am »

I'd like a Dwarf Mark too, although my idea is that there should be a dfhack plugin to measure FPS over time. Uncap FPS, load your old (and laggy) fort, run it for 10k frames and get the time it took for a "score". This would have the benefit of using a layout the player is likely to make, but of course there wouldn't be comparing different players, you'd need an old save, etc.
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CaptainArchmage

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Re: Ingame benchmark.
« Reply #2 on: October 19, 2013, 09:48:53 pm »

I'd like a Dwarf Mark too, although my idea is that there should be a dfhack plugin to measure FPS over time. Uncap FPS, load your old (and laggy) fort, run it for 10k frames and get the time it took for a "score". This would have the benefit of using a layout the player is likely to make, but of course there wouldn't be comparing different players, you'd need an old save, etc.

The best way to do this is to pick an old succession game like one of the newer battlefailed or ardentdykes series, and use that as the benchmark save until the next version of Dwarf Fortress comes along.
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Grax

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Re: Ingame benchmark.
« Reply #3 on: October 19, 2013, 11:04:12 pm »

The best way to do this is to pick an old succession game like one of the newer battlefailed or ardentdykes series, and use that as the benchmark save until the next version of Dwarf Fortress comes along.
Are those fortresses self-sustained and can survive for a month or two of ingame time without player interaction?
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Grax

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Re: Ingame benchmark.
« Reply #4 on: October 19, 2013, 11:08:11 pm »

The main question is: what's better for DF, more intel cache or more amd gigahertz?
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Maklak

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Re: Ingame benchmark.
« Reply #5 on: October 20, 2013, 05:06:02 am »

> Are those fortresses self-sustained and can survive for a month or two of ingame time without player interaction?
Pretty much any old fort has all the food, drink, rooms and other stuff to last that long. The only potential problems are randomness of sieges and megabeast attacks.

> The main question is: what's better for DF, more intel cache or more amd gigahertz?
My best guess is intel, because they're better at single-threaded performance, but I have no benchmark to proove it.
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Putnam

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Re: Ingame benchmark.
« Reply #6 on: October 23, 2013, 02:03:28 am »

It's all about the memory performance here, so Intel likely.