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Author Topic: OpenTTD Server -- Let's Build Insane Trains Together  (Read 47768 times)

Fniff

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Re: OpenTTD Server -- Let's Build Insane Trains Together
« Reply #330 on: September 26, 2013, 09:53:09 am »

Is that a massive swimming pool in that HQ I see?

miauw62

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Re: OpenTTD Server -- Let's Build Insane Trains Together
« Reply #331 on: September 26, 2013, 10:57:38 am »

I think it's the HQ generating passengers.
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

garfield751

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Re: OpenTTD Server -- Let's Build Insane Trains Together
« Reply #332 on: September 26, 2013, 09:38:56 pm »

I am no longer the biggest fish and this makes me sad, oh well at least I got to scar the land with canals

Djohaal

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Re: OpenTTD Server -- Let's Build Insane Trains Together
« Reply #333 on: September 30, 2013, 05:58:22 pm »

The better build with less fail taxes might be up tonight, however I beleive people might have problems connecting. Brazil's international intertubes backbone is somewhat clogged atm, I'm getting 400ms on the first hop outside the country.
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I really want that one as a "when". I want "grubs", and "virgin woman" to turn into a dragon. and monkey children to suddenly sprout wings. And I want the Dwarven Mutant Academy to only gain their powers upon reaching puberty. I also have a whole host of odd creatures that only make sense if I divide them into children and adults.

Also, tadpoles.

ank

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Re: OpenTTD Server -- Let's Build Insane Trains Together
« Reply #334 on: October 01, 2013, 12:27:45 pm »

Can we please do something about the huge amount of non-expiring locomotives, most of whom are useless?
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