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Author Topic: Scorched Earth (SG)  (Read 1933 times)

Wwolin

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Scorched Earth (SG)
« on: September 05, 2014, 11:21:17 pm »

Today's the hundredth anniversary of the Scorch, the cataclysmic event that turned most of the world into an inhospitable desert. Many here in the Alsini Oasis are mourning. Others are just going about their daily lives. A handful are even celebrating. You, you're... you're erm... uh. Well, let's take it from the top. Who exactly are you?
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I meant we'd start stabbing the walls and floor for points and not just for science.

IcyTea31

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Re: Scorched Earth (SG)
« Reply #1 on: September 05, 2014, 11:49:43 pm »

Name: Martin Nilsson
Gender: Male
Age: 22
Appearance: Heavily tanned skin, white hair, gray eyes. He has a smug smile on his face most of the time.
Faction: Salatian Merchants
Background: A young man who has practically lived most of his life on a caravan with his father. His father died recently, leaving his enterprise to Martin. He was getting old and experienced enough to lead a caravan by himself, after all.
Class: Caravaneer
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There is a world yet only seen by physicists and magicians.

Celedric

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Re: Scorched Earth (SG)
« Reply #2 on: September 07, 2014, 09:47:33 pm »

Name: Castor Troy
Gender: Male
Age: 33
Appearance: He has slightly tanned skin, with a crazy look when he gets angry or extremely emotional.
Faction: Black Market
Background: Castor Troy was born in the slums of the second city and grew up accustomed to the crime. He and his brother became rather rich as they became great traders on the black market. However, Castor has attracted the vengeance of a person with a strong sense of order after killing his son.
Class:Salesperson
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Wade Wilson

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Re: Scorched Earth (SG)
« Reply #3 on: September 07, 2014, 10:32:44 pm »

Name: Martin Nilsson
Gender: Male
Age: 22
Appearance: Heavily tanned skin, white hair, gray eyes. He has a smug smile on his face most of the time.
Faction: Salatian Merchants
Background: A young man who has practically lived most of his life on a caravan with his father. His father died recently, leaving his enterprise to Martin. He was getting old and experienced enough to lead a caravan by himself, after all.
Class: Caravaneer
+1
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3man75

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Re: Scorched Earth (SG)
« Reply #4 on: September 07, 2014, 11:06:20 pm »

Name: Martin Nilsson
Gender: Male
Age: 22
Appearance: Heavily tanned skin, white hair, gray eyes. He has a smug smile on his face most of the time.
Faction: Salatian Merchants
Background: A young man who has practically lived most of his life on a caravan with his father. His father died recently, leaving his enterprise to Martin. He was getting old and experienced enough to lead a caravan by himself, after all.
Class: Caravaneer

+1
+1
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Wwolin

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Re: Scorched Earth (SG)
« Reply #5 on: September 08, 2014, 01:43:14 pm »

Ah, that's right, you're Martin Nilsson, a young merchant from Salatia that's just inherited the family caravan business from your old man. While you may be a Salatian by birth, you've spent most of your life on a caravan travelling around Alsini, and you've spent more time around Windsown and Homesteaders than you have around Salatians, New or Old. Having been by your father's side for twenty-two years as he managed this caravan, you've learned quite a few tricks to give you an edge over the other merchants out there. Today for example, you're using a trick that your father took advantage of whenever he could. You see, Windsown love celebration, and they love the world that the Scorch has created, so it's only natural that the anniversary of the Scorch is a major holiday to them. With this being the hundredth anniversary, it's such a big event that you and your caravan are literally able to follow the sound of fireworks until you come across a Windsown encampment, filled to the brim with drunks. Sure, they might be mutants, but apart from the few who've developed an increased tolerance for alcohol, you won't find better customers anywhere else in Alsini. Drawing your caravan to a stop, you order your crew to start unloading the wagons and setting up stalls as a burly Windsown with eyes on his hands and cloven hooves for feet approaches you, giving you a loud and cheerful (if somewhat slurred) greeting.

"Hahaha, I was hoping one of you merchanty types would show up here. Ain't no celebration is complete without 'em, and with this being the Big Hundred and all, we gotta go all out! So, what is it that you're selling, eh? Booze? Baubles? Or could you be one of those slavery sorts that sells boys and babes? None of us'll judge you if you are, don't worry. ETB, after all."

Drunk as he may be, the man's question is a legitimate one. What exactly is it that your caravan is carrying?
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I meant we'd start stabbing the walls and floor for points and not just for science.

Urist Mc Dwarf

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Re: Scorched Earth (SG)
« Reply #6 on: September 08, 2014, 02:13:20 pm »

Alcohol, weapons, and wood.

IcyTea31

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Re: Scorched Earth (SG)
« Reply #7 on: September 08, 2014, 03:23:40 pm »

Alcohol, weapons, and wood.
+1; mostly alcohol, though. Maybe some stronger stuff, too, if you know what I mean...
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Wwolin

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Re: Scorched Earth (SG)
« Reply #8 on: September 08, 2014, 09:50:36 pm »

"Let's see, we've got some alcohol, a bit of wood, a few extra muskets that we don't need, and... looks like some more alcohol.
As you're listing off your inventory to the hoofed man, someone walks up behind you and taps you on the shoulder.

"Heya boss, look at what some of the boys and I found!"

The voice and tap belong to Marcellus, your father's old right hand man. Anything that your dad didn't teach you when you were growing up, Marcellus did, and you've come to see him as an uncle of sorts. In his right hand, he's holding a bottle of dark purple liquid that could pass for wine if it weren't for a few sliver-white flecks floating through it, looking almost like stars in a cloudy night sky.

"It's some of that weird wine that we picked up at Icepeak last year. You know, the stuff with the natrolite brewed into it? It's pretty much poison to Windsown, so we can't sell it here, but we were thinking that maybe when the bartering and selling dies down, we could stay for the festival and do a little drinking of our own. With your permission, of course."

"Hold on a sec, Marcellus. Let me just finish listing what we've..."

As you turn back to the hoofed man, you realize that he's already gone back to the rest of the group. Moments later, you start to hear a chant of "BOOZE! BOOZE! BOOZE! HOORAH!" as the entire party begins to migrate towards one of the wagons near the back of the caravan, where Frederic and Lila, two of the younger traders, are frantically pouring drinks, trying to get a headstart on the oncoming rush.

"Hahaha, I guess you never learned that one. All you've gotta do is mention alcohol to the Windsown, and they'll discover everything else on their own. So now, are we gonna stay and celebrate the... I think they call it the Big Hundred? Or do you want everyone to stay sober and keep watch?"
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I meant we'd start stabbing the walls and floor for points and not just for science.

IcyTea31

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Re: Scorched Earth (SG)
« Reply #9 on: September 08, 2014, 11:25:46 pm »

Work in shifts so that there's always at least some people keeping watch, sober, others can celebrate. Hangover is no excuse to skip watch, however, so careful with the booze.

Start selling the booze. The Windsown probably won't mind if you ramp the price up a little, but not too much.
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There is a world yet only seen by physicists and magicians.