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Author Topic: MW3h on linux  (Read 1168 times)

urmane

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MW3h on linux
« on: August 30, 2013, 03:17:04 pm »

Now running many games on MW3h trying to track down the crash on linux.  At this point, it appears that it *might* be associated with a dwarf death (but not other creatures) - many such hangs occur in early Spring when nasties are about, but not when they have time.  I can successfully run a game after having removed all the dfhack plugins ... so far.  Investigation continues.

Current unpack on linux is original DF, then dfhack, then MW:
mkdir -p MW3h/Dwarf\ Fortress
cd MW3h/Dwarf\ Fortress
tar --strip-components 1 -xjkf ../../df_34_11_linux.tar.bz2 --exclude raw
tar xkzf ../../dfhack-0.34.11-r3-Linux.tar.gz
cd ..
unrar x -o+ ../MasterworkDF\ v3h.rar
(other normal setup steps)
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jellsprout

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Re: MW3h on linux
« Reply #1 on: August 31, 2013, 07:52:18 am »

I'll look into it as well.

I expect the problem to lie with one of the DFHack scripts added since v3a, which was my latest stable version. I have checked and a full list of these scripts are:

Spoiler (click to show/hide)

Considering that the crashes happen without any clear cause, it is probably a script which checks automatically at certain intervals. So stuff like exportmaps.lua and make_legendary.lua are probably not the script we want. It is also almost certain that it isn't digginginvaders.plug.so, considering that one doesn't work and automatically gets turned off.
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"Having been equipped with tracking collars so their migration and survival in the wild can be measured, the young Sea Serpent is released into the wild.  It is hoped that this captive breeding program will boost their terribly low population numbers and eventually see them removed from the endangered species list..."

urmane

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Re: MW3h on linux
« Reply #2 on: September 01, 2013, 03:51:21 pm »

It may be fix/growthbug.rb.  I'm now running a few forts in a brand new install with just that removed (well, both of them - MW includes two copies in scripts and scripts/fix), and have made it to Autumn so far.  Will keep you updated.
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urmane

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Re: MW3h on linux
« Reply #3 on: September 03, 2013, 06:07:13 pm »

growthbug.rb is definitely looking like the culprit.
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fricy

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Re: MW3h on linux
« Reply #4 on: September 04, 2013, 05:41:21 am »

If I recall correctly there were other scripts posted in the dfhack topic to fix this bug, you may have more luck with them.