((Other forum finally finished their posts, but I am sorta losing interest with this game, it takes too long to update since I don't exactly have the right program for it right now. This will be on an official Hiatus until further notice, I need to find a better program for the art, I need to revamp the rules [again], and I probably will turn this into a story driven suggestion adventure or cooperative adventure rather then a competitive space combat game, I'm just not feeling it right now.))
((When I do revamp this for the third time, I will have a program that works for the art, I will have come up with a storyline, and odds are is it will be a coop story driven adventure in space with DF grade space combat complexity rather then a competitive space combat with DF complexity [Sad thing is you never even got to see the combat system in action.]))
((If anyone can recommend a ASCII art program that can run on a Mac [Since my windows side fucked up months ago.] that has effectively infinite canvas size, can save and load, can do colors and multiple layers, and keep track of tile variables, let me know. The current program I am using can't do any of those and is really bloody obnoxious to use and it takes four or five hours to update this at a minimum and won't let me keep track of tile variables which are pretty much essential for the game's combat system.))
((So Hiatus until further notice. I'll probably make a new thread once the Hiatus is over and link from here.))
((It was fun, I'm sorry about the Hiatus induced by technical problems and time constraints.))