Would you like to get admin rights on the guild forum and renovate it to your new guild,
or are you going to take care of that yourself?
If drunkenfist isn't going to continue, then yes, please. Tnx already left and is waiting on the 24 hour cooldown. Who else is coming over? I realize we're kind of playing musical chairs with guilds here, but this is the last one for me. If I can't make this work, I'll just join Magnum Opus or Wulinshu or some other established guild I have contacts in.
Related, spoke to a GM of a guild with 70+ members today, and he says that the game rapidly gets to the point where raiding mechanics are in play. He described situations where having 12 or more people able to coordinate becomes mandatory in order to progress. In WoW, there was always a distinction between people capable of doing 5 man dungeons and people capable of full-sized raids. The things I mentioned a couple pages ago about positioning and knockback? Apparently that hits really hard here, and is not very far off.
Related, shily was talking to me about how she can't find a group for GCC that's capable of beating it, because even the first boss has a combo in which the first part is an AoE insta-death to anyone within a certain range, followed by a second ability that does greater damage the further away you are. So everyone, on seeing the ability charging has to move to just outside the range of the first attack while staying as close to it as possible. Somebody doesn't move in time, or stands in the wrong place, they die. A couple people stand in the wrong place because they're following each other rather than knowing where to go, and suddenly everybody else fails because the raid lacks the damage output to beat the timer.