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Author Topic: The Omnihub - a crossover fighting arena game  (Read 3139 times)

Remuthra

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Re: The Omnihub - a crossover fighting arena game
« Reply #30 on: July 09, 2013, 12:51:25 pm »

Eh, I change my mind. Take the challenge.

Xantalos

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Re: The Omnihub - a crossover fighting arena game
« Reply #31 on: July 09, 2013, 06:45:21 pm »

RESERVE OH YES.
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Harbingerjm

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Re: The Omnihub - a crossover fighting arena game
« Reply #32 on: July 09, 2013, 09:26:32 pm »

May as well take the challenge, test what my ape can do.
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15:35   HugoLuman reads Harb his secret spaghetti recipe

GreatWyrmGold

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Re: The Omnihub - a crossover fighting arena game
« Reply #33 on: July 09, 2013, 10:34:49 pm »

Take the challenge. Prepare to bug out the arena while eating everything.
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Mesa

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Re: The Omnihub - a crossover fighting arena game
« Reply #34 on: July 10, 2013, 03:47:23 am »

Take the challenge. Prepare to bug out the arena while eating everything.
May as well take the challenge, test what my ape can do.
Eh, I change my mind. Take the challenge.
Take the challenge

(Auto lock and correcting throw, 70 MpH run and a AoE spam. This will be easy)
Take the challenge, with luck my foes will be flesh and blood.
Take the challenge.

With 6 participants and one challenger the grand total stake is 700 points!

You enter the main stage and stand on the side while the Pyro looks at you and laughs silently and runs off into the center of the stage.
Suddenly you can hear a voice coming through:

Ladies and gentlemen, we have a new challenge! Seven contestants, one minute to destroy as many targets as possible and a 700-point-prize! You cannot miss this!
Three distinct beeps and one siren later a true show of Pyro's skills unravels.

With his swift arms, thanks to the use of a motion-accelerating Degreaser and a very accurate flare gun, the circling targets (which happen to look like red balloons) burst as quickly as they appear and move, and despite missing quite a few, the Pyro scores 74 targets.

Applause for the Pyro, ladies and gentlemen, since now it's time for the challengers to try to beat the current score, set by the Pyro at 74. Will T. rex, the apex predator of its era long past gone, be up for this challenge?
// Do you have any particular strategy? (mostly thinking about your Bugged ability)
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GreatWyrmGold

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Re: The Omnihub - a crossover fighting arena game
« Reply #35 on: July 10, 2013, 07:45:15 am »

((Bugged is too unpredictable and T. too simple-AI'd to use it in a specific strategy involved in this thing.))

Bite, stomp, and whatnot as many balloons as possible! Hope Bugged works out to my advantage!
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Mesa

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Re: The Omnihub - a crossover fighting arena game
« Reply #36 on: July 10, 2013, 07:58:29 am »

Much to your surprise, you bugged out the arena so hard that after you destroyed the first few balloons none would spawn after that.
You scored merely 10 balloons, eliminating you from play (and causing you to lose 100 points, falling to the (current) bottom of the leaderboards.

Tough luck for Mr. T this time. Let's see how well the omnipotent godling and its ape will do!
// It's not that I hate you or anything, but you just ran outta luck.
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GreatWyrmGold

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Re: The Omnihub - a crossover fighting arena game
« Reply #37 on: July 10, 2013, 08:00:33 am »

Growl at the announcer threateningly.

((Like I said, his AI is pretty simple.))
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Harbingerjm

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Re: The Omnihub - a crossover fighting arena game
« Reply #38 on: July 11, 2013, 06:36:16 pm »

Ok, my aim is pretty bad so I'm not going to try directly hitting things myself, but Eek-Ook should be able to reach them (and possibly eat them), and if he can't there's always magic!
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15:35   HugoLuman reads Harb his secret spaghetti recipe
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