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Author Topic: Liberal Death Squad  (Read 2156 times)

TinFoilTopHat

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Liberal Death Squad
« on: July 05, 2013, 08:37:02 pm »

I recently noticed something in the department store that caught my eye. Gun control was C+. It was an M249 Machine gun, that was for some fucking reason in the same place I buy clothes. However, it costed a hefty 15k.
So I went through a whole process with hackers and shit(Below) and my founder ended up getting 500k via excessive tailoring and selling of various types of dresses. I immediately got all 12 people in my squad (Including Myself) M249 Machine guns and ammo. But then I thought "Wait, what the fuck am I going to do with all this shit!"
And then a plan emerged:
Read ALL steps before doing.
Step 1. Answer C for all founder Questions
Step 2. Go and hire all 6 people. They really don't matter.
Step 3. Buy a business front at one of your bases, and put all 6 people there.
Step 4. Tailor Cheap dresses, then black, then expensive, and sell them at the pawn and gun for money, well the 6 people hack.
Step 5. Eventually these 6 people WILL be raided, make sure they die so they can't rat you out
Step 6. You are now an urban commando and can get your tailoring skill up as high as possible.
Step 7. Now expensive dresses are listed as simple, make them and sell them until you have an amount of money that you believe will do.
Step 8. Hire the 11 people, the classes don't matter really.
Step 9. Buy everyone including you M249 machine guns and ammo.(This is at the Department store, and guns MUST be C+)
Step 10. Take the 5 people with the highest computer skills, and put them in a fully upgraded base. They will hack and get you info.
Step 11. Put the other 6 in a squad in the same base. They will be badass shooters who will both protect your hackers and go out raiding people. The founder shall continue tailoring.
Step 12. Make everyone Heavy Ceramic Body Armor, this is the best armor in the game.
Step 13. Find whoever has the highest agility in the death squad, they shall max out driving and buy a sports car.
Step 14. Now, you send your Liberal Death Squad out on raids to kill The Conservative Machine
This involves using just about everywhere as a shooting gallery, freeing Sweatshop Workers, Sabotaging Nuclear Reactors, etc etc.
Step 15. Your hackers along with the Death Squad shall attract a metric fuckton of heat. They will not walk, even if you have the ace liberal attorney, a tampered jury, and 4 sleeper Judges. They will be put in jail for life, or be put to death. So when you get raided, do not give up.

Now, you should soon be able to put an end to The Conservative Machine well having fun at the same time!
Good luck, and have fun.

Note: Your shooters can become liberal guardian in the first day by just raiding some place and then walking around shooting the Conservative responders
« Last Edit: July 06, 2013, 07:06:59 am by TinFoilTopHat »
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FinetalPies

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Re: Liberal Death Squad
« Reply #1 on: July 06, 2013, 04:54:00 am »

You gain juice from having your followers die in battle or something?

Oh, and if I could contribute to the overall plan. Your kill squad will have a ton of recruitment slots, I've found it's useful to fill these with sleepers from various organizations and sites so you have maps and early warning for raids. (You don't need a lot of persuasion, just go around until you find liberal-ish janitor or secretary)
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TinFoilTopHat

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Re: Liberal Death Squad
« Reply #2 on: July 06, 2013, 07:05:51 am »

You gain juice from having your followers die in battle or something?
Nah, your founder will gain juice if their followers gain juice. I'm not sure if that works for the followers who also have followers in the same way.
« Last Edit: July 06, 2013, 07:11:40 am by TinFoilTopHat »
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Jonathan S. Fox

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Re: Liberal Death Squad
« Reply #3 on: July 06, 2013, 02:27:51 pm »

You gain juice from having your followers die in battle or something?
Nah, your founder will gain juice if their followers gain juice. I'm not sure if that works for the followers who also have followers in the same way.

In theory it will, but in practice the incremental juice gain from having your followers gain juice is low enough that you're unlikely to be gaining enough juice at any one time to pass any on to your superior.
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Ihlosi

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Re: Liberal Death Squad
« Reply #4 on: July 06, 2013, 04:57:26 pm »

Nah, your founder will gain juice if their followers gain juice. I'm not sure if that works for the followers who also have followers in the same way.

Actually, the "handler" (the person who recruited the follower) will gain a percentage of the juice a Liberal gains. This continues up the chain of command, but since juice gains below 1 are rounded down to 0, this trickle-up mechanism doesn't got very far even for high-juice activities.

Also, if the follower does not gain juice due to being above the juice cap for the activity in question, the handler doesn't gain anything, either.
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KA101

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Re: Liberal Death Squad
« Reply #5 on: July 07, 2013, 04:07:54 pm »

I recently noticed something in the department store that caught my eye. Gun control was C+. It was an M249 Machine gun, that was for some fucking reason in the same place I buy clothes. However, it costed a hefty 15k.

I conceived of it as a) a reason for Liberals to shop the Department Store (previously, it only had clothing); b) a comment on C+ Gun Control, where machine guns can be traded as though they're any other home appliance.  Lawnmower, workout gear, camping supplies, machine guns, etc.

I imagine C+ Gun Control could have something to do with oppressive anti-sex moralization, though, so perhaps there could be a fucking reason involved too.  ;-)
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