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Author Topic: How to get rid of unwanted zombies.  (Read 1478 times)

blah_1123

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How to get rid of unwanted zombies.
« on: October 27, 2013, 09:00:33 am »

So I embarked very near to a tower and only 3 years in I have about twice the amount of filled coffins as I do dwarves. That isn't the problem, the problem is I have about the same amount of caged zombies as I do dwarves, including a necromancer, an elfs hand and a yak skeleton (most others are just dwarf/human zombies). I need to devise some system of disposing of these before all of my wood goes on making cages. I don't want to do the usual champions arena which I normally use in these situations, partly because It's boring, partly because I have no military dwarves left... So can I have some ideas on how to completely obliterate humanely dispose of these zombies? I also have quite a few hamster men... Thanks.
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I reccomend letting him go nuts, though.  If he goes berserk, free target practice for your military!  If he doesn't, raving naked bedridden dwarf!

imperium3

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Re: How to get rid of unwanted zombies.
« Reply #1 on: October 27, 2013, 09:16:06 am »

Magma will destroy body parts but not "living" zombies.

So drop all your zombies and fragments of zombies down a deep pit with 1z of magma at the bottom. If they still refuse to die then drop rocks on their heads.

If you don't have magma... well, you'd better start digging, hadn't you?
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Re: How to get rid of unwanted zombies.
« Reply #2 on: October 27, 2013, 09:47:48 am »

If you don't have trouble with FPS, I would suggest you to don't kill them. As long as zombie is "alive", it's ghost shouldn't appear. So drop them to a deep pit with no way out...

Or chain behind some glass in front of your fortress, so that every caravan that arrives sees them first, your trader second, and his axe covered in blood third.
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Quote from: Necrisha
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Merendel

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Re: How to get rid of unwanted zombies.
« Reply #3 on: October 27, 2013, 10:07:04 am »

You could also dump them under a bridge and atom smash the majority of the zombies.   I've had a few larger creatures like water buffalo get too big to atom smash once zombified so stick to smashing zombies of smaller animals and humanoids.  Read the wiki article on mass pitting for how to to about dumping them into position.  In effect just setup the mass pitting setup on the z lvl above a room that only contains a raising drawbridge and is otherwise sealed off.  Fill the room then drop the bridge on them.
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Sutremaine

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Re: How to get rid of unwanted zombies.
« Reply #4 on: October 27, 2013, 12:33:43 pm »

What message do you get when a Dwarf Corpse ghost rises? They don't have names or professions, so does it go "Dwarf,  has risen and is haunting the fortress!"?
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I am trying to make chickens lay bees as eggs. So far it only produces a single "Tame Small Creature" when a hen lays bees.
Honestly at the time, I didn't see what could go wrong with crowding 80 military Dwarves into a small room with a necromancer for the purpose of making bacon.

Crazy Cow

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Re: How to get rid of unwanted zombies.
« Reply #5 on: October 27, 2013, 05:09:24 pm »

If you're lucky with your moods, an artifact mechanism can be turned into a weapon trap that never jams. Fill it with serrated disks and you can mince zombies pretty much infinitely. If the zombies are from a tower and not from your biome, as you implied, you can kill them one or two at a time and they won't rise back. It's the easiest solution, and if you don't want to risk untrained dwarves those hamster men should be able to handle themselves as long as nothing crazy gets thrown at them. If you want to solve both problems at once, though, you can pit all the zombies in a small room near your entrance. Release them on the next goblin ambush/siege.
« Last Edit: October 27, 2013, 05:11:27 pm by Crazy Cow »
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kamikazi1231

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Re: How to get rid of unwanted zombies.
« Reply #6 on: October 28, 2013, 06:14:03 am »

If I had that going on I'd probably use them for marksdwarf practice.  Use the wikis pitting method to drop them onto an isolated platform a few at a time and let the marksdwarfs train on them using crappy ammo for a while.  Should be much faster training then using a archery target range.  If what imperium said is true that "living" zombies are lava immune you could rig up a system to flood that room with lava safely.  Then even if you have 1000 crappy bone or wooden bolts that missed cluttering up that room you can just flood it and melt it away.  You could even pit captured goblins onto the zombie platform and let them massacre them, then flood with lava to cleanse the blood and body parts away.
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KingBacon

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Re: How to get rid of unwanted zombies.
« Reply #7 on: October 28, 2013, 08:54:03 am »

Magma + Zombies sounds like a good idea, but it just results in flaming zombies.
I lost a squad Axelords to this (flaming zombies crawled up out of the magma pit, marksdorfs saved the day.)
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Sutremaine

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Re: How to get rid of unwanted zombies.
« Reply #8 on: October 28, 2013, 08:57:09 am »

That's why you drop them several dozen levels first.
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I am trying to make chickens lay bees as eggs. So far it only produces a single "Tame Small Creature" when a hen lays bees.
Honestly at the time, I didn't see what could go wrong with crowding 80 military Dwarves into a small room with a necromancer for the purpose of making bacon.

Desgeretjin

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Re: How to get rid of unwanted zombies.
« Reply #9 on: October 29, 2013, 06:02:46 am »

Drop'em into the magma sea.
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Togre

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Re: How to get rid of unwanted zombies.
« Reply #10 on: October 29, 2013, 08:42:58 am »

If you can control the numbers you engage and the source of reanimation, zombies don't need to be feared.  Pit them with warriors, or trainees, or archers or the hamster men or with a number of traps.  If you pit only one or two at a time, they won't overwhelm their foes.  Yeah, they're hardy, but without a resurrecting biom or a necro nearby, they will stay dead.

Most important thing is to dispose of the parts once they are put down.  Have a dump that you can lock down quickly and that has no opening to the surface.  Clean up random body parts on the surface so you don't have anything for your next necro to raise.
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"Hey guys, you know how I've been repeatedly injuring you over and over again for the purpose of training up a team of high skilled doctors? Yeah well we didn't actually need to do that."