Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: How do I pull a lever?  (Read 1662 times)

Merari

  • Bay Watcher
    • View Profile
How do I pull a lever?
« on: June 16, 2013, 07:24:35 pm »

Hello. :)

I revently discovered Dwarf Fortress and it's great fun, only I've run into a little problem. I can't figure out how to get my dwarves to pull a lever.

I've built a bridge and linked it to a lever.
I've set the persmission for the lever for all dwarves.
Nothing happens.

I've scoured the internet looking for the controls to pull a lever, but can't find any. The best I could find was a guide that said to press 'P', but of course that does nothing. Pressing 'q' and then 'P' with the indicator at the lever lets me set permission, the option is called 'workshop profile'.

I'm stumped.
Can anyone help?
Logged

Eddis

  • Bay Watcher
    • View Profile
Re: How do I pull a lever?
« Reply #1 on: June 16, 2013, 07:43:49 pm »

press q, put cursor over the lever. you can see a menu with options for it. at the bottom is P. This is pull lever. It can be one-time or repeatable if you wish.

edit: also include it in your inside burrow (if any, and if your dwarves are set to that alert - if it's not included the lever will not be pulled until the alert is deactivated)
« Last Edit: June 16, 2013, 07:45:48 pm by Eddis »
Logged

Lielac

  • Bay Watcher
  • [ETHIC:PEDANTRY: PERSONAL_MATTER]
    • View Profile
Re: How do I pull a lever?
« Reply #2 on: June 16, 2013, 07:57:24 pm »

Press q, navigate to over the lever, press a to add new task, and then press P.
Logged


Lielac likes adamantine, magnetite, marble, the color olive green, battle axes, cats for their aloofness, dragons for their terrible majesty, women for their beauty, and the Oxford comma for its disambiguating properties. When possible, she prefers to consume pear cider and nectarines. She absolutely detests kobolds.

Merari

  • Bay Watcher
    • View Profile
Re: How do I pull a lever?
« Reply #3 on: June 16, 2013, 08:09:53 pm »

Awesome, thanks for the replies. :)

I figured it would be something as simple as a button or option I'd missed, and it was. This game is so amazingly complicated, and I think it's great fun.
I love a steep learning curve and oodles of things to figure out. I'm taking it one step at a time, now I have this cool drawbridge over a moat I dug to protect my dwarves and fortress in case of an attack. next to figure out: The more arcane bits of farming such as beekeeping, waxworking and soap making.

Thanks for the help. :)
Logged

Eddis

  • Bay Watcher
    • View Profile
Re: How do I pull a lever?
« Reply #4 on: June 16, 2013, 08:34:49 pm »

Press q, navigate to over the lever, press a to add new task, and then press P.

ah yes.. forgot that step  :o
Logged

human_dictionary

  • Bay Watcher
    • View Profile
Re: How do I pull a lever?
« Reply #5 on: June 17, 2013, 09:53:21 am »

soapmaking involves burning wood (wood furnace) into ash, which in turn is made into lye (ashery) which is used with either tallow (animal fat, always auto-rendered in a kitchen) or oil to make soap (soap makers workshop) all this just to make your dwarves happier.
Logged

Larix

  • Bay Watcher
    • View Profile
Re: How do I pull a lever?
« Reply #6 on: June 17, 2013, 11:03:38 am »

You forgot to mention that obtaining oil is a similarly complicated procedure all by itself:
first, process quarry bushes at the farmer's workshop (process plant to bag, requires an empty bag)
second, mill the rock nuts at a quern or millstone (mill seeds to paste)
third, press the rock nut paste at a screw press workshop (requires an empty jug)

And then combine the oil with lye for rock nut oil soap. The soap is notable for having a comparatively high value at 25 dwarfbucks (vs. 5 for soap made from tallow of common animals) and for requiring the 'carpentry' skill when you want to build constructions with it.
Logged

weenog

  • Bay Watcher
    • View Profile
Re: How do I pull a lever?
« Reply #7 on: June 17, 2013, 06:59:19 pm »

I recommend you avoid beekeeping for now.  It can be an entertaining novelty, but there are some persistent crippling bugs involved.  Probably better to wait until that job works correctly before you try to learn to do it, spare yourself a lot of pointless frustration and confusion.
Logged
Listen up: making a thing a ‼thing‼ doesn't make it more awesome or extreme.  It simply indicates the thing is on fire.  Get it right or look like a silly poser.

It's useful to keep a ‼torch‼ handy.