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Author Topic: Nihiliticia W.I.P  (Read 549 times)

smaadmin

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Nihiliticia W.I.P
« on: June 14, 2013, 07:48:14 pm »

Nihiliticia is a 2D sandbox physics RPG that gives every player a dynamic and unique experience.

THE GAME WILL FEATURE DYNAMIC RATING:
There is NO nudity, and NO bad language.
Gore is adjustable from low, medium high, but all comical.
Comic violence.
Tense, maybe mild-moderate scares in dark areas.
No drug/alcohol use but can mix custom materials to create original items.... so i guess you could make a drink that dazes you :s

- Single player, 4 player split screen local, and online for several players
- Playable on low and high end machines
- High customisation on characters appearance/clothing/weapon and the world around you

follow on youtube, indieDB or facebook!:
http://www.youtube.com/user/MrSmaadmin
http://www.indiedb.com/games/nihiliticia
https://www.facebook.com/pages/SMAAD/288876797668?ref=hl

the entire game, graphics, programming, music is all being designed by just 1 guy. Am working as fast as i can around full time commitments! So stay tuned ;)

MAIN GAMEPLAY

Focus on development and evolution of character via:
          - Interacting with NPC's
          - Other players
          - Fighting
          - Karma
          - and much more

Free-roam with no required tasks. Gameplay includes:
          - Fighting
          - Quests
          - Mining
          - Building
          - Exploration and discovery

GAMEPLAY SYSTEMS

Death and time
          - Death causes reset of characters stat bonus and appearance
          - Knowledge is passed onto new character i.e: Skills, discoveries and crafting blueprints
          - Individual limbs can be damaged
          - Scars and disfigurements are permanant until death

Combat
          - No health bar, based around visual damage or potential 1 hit deaths
          - Block, evade, fast attacks, heavy attacks

Inventory/crafting
          - carry items based on equipment. e.g. backpack with few slots, sword on back, pistol on hips
          - larger items can be carried or transported in vehicles

World
          - Destructable
          - Buildable
          - Editable
          - Blocks can be edited in appearance, colour and strength
          - Based around islands seperated by water

Physics
          - Full ragdoll physics on characters, NPC's and enemies.
          - Customisable characters
          - Clothing, tattoos and physical features
          - Supports building vehicles which can be used for transporting resources or battles

Quest/NPC system
          - Randomly generated NPC's
          - Random quests
          - Player-Player, Player-NPC, NPC-NPC relationships

Split screen test with temp character models:
2 players" width="560

Old model in area after placing random items:
New items are now in the game" width="560

Character dynamic movement example:
New character design nearly complete" width="560
« Last Edit: June 14, 2013, 07:55:42 pm by smaadmin »
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