This is untested, but by looking at the different creatures in the raws and comparing to their assumed personalities [/lots of smart-sounding meaningless words]
I think the personality tags MIGHT work like this:
[PERSONALITY:PERSONALITY_PARAMETER:min:average:max]
This is completely untested.
What I DO want now in return is a complete list of all the personality parameters.
Edit:
after writing this I remembered a trick I read about earlier, and came up with this list:
ANXIETY
ANGER
DEPRESSION
SELF_CONSCIOUSNESS
IMMODERATION
VULNERABILITY
FRIENDLINESS
GREGARIOUSNESS
ASSERTIVENESS
ACTIVITY_LEVEL
EXCITEMENT_SEEKING
CHEERFULNESS
IMAGINATION
ARTISTIC_INTEREST
EMOTIONALITY
ADVENTUROUSNESS
INTELLECTUAL_CURIOSITY
LIBERALISM
TRUST
STRAIGHTFORWARDNESS
ALTRUISM
COOPERATION
MODESTY
SYMPATHY
SELF_EFFICACY
ORDERLINESS
DUTIFULNESS
ACHIEVEMENT_STRIVING
SELF_DISCIPLINE
CAUTIOUSNESS
this MIGHT be it.
I still have no idea what half of it does however.
STRAIGHTFORWARDNESS is fairly straightforward (PUN! ), but what the ****** is GREGARIOUSNESS??? :confused:
A list might be good if you may, as I am no psychologist and not even a native English speaker.
Edit2: half might be a bit of an exaggeration, I read it thought and I think I can at least make an educated guess about all except maybe 4-5, I suppose I will just look them up in an dictionary or something.
If Toady posted a list over their in-game effects however...
[ November 12, 2007: Message edited by: Armok ]