Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Pause Condition when Broker\Citizen arrives at trade depot  (Read 703 times)

idgarad

  • Bay Watcher
    • View Profile
Pause Condition when Broker\Citizen arrives at trade depot
« on: July 03, 2013, 09:29:30 am »

Could we get a pause\alert condition when the broker gets to the trade post (or when set to "anyone may trade" when someone arrives to the trading post.)
Logged

Sirbug

  • Bay Watcher
    • View Profile
Re: Pause Condition when Broker\Citizen arrives at trade depot
« Reply #1 on: July 03, 2013, 11:30:24 am »

To not start new topic, maybe trade at deport should surpass all other possible jobs? I mean, it's bloody urgent, and I initiate in on my own?

It's not like military go "I don't feel like fighting titans and goblins, I'd rather make some shale mugs". Usually they don't go like that.
Logged
Cool, but wouldn't this likely lead to tongues having a '[SPEACH]' tag, and thus via necromancy we would have nearly unkillable reanimated tongues following necromancers spamming 'it is sad but not unexpected'?

idgarad

  • Bay Watcher
    • View Profile
Re: Pause Condition when Broker\Citizen arrives at trade depot
« Reply #2 on: July 03, 2013, 01:01:59 pm »

To not start new topic, maybe trade at deport should surpass all other possible jobs? I mean, it's bloody urgent, and I initiate in on my own?

It's not like military go "I don't feel like fighting titans and goblins, I'd rather make some shale mugs". Usually they don't go like that.

It may be resolved with the job prioritization when that gets implemented but ragardless of how urgent, I just want to see a pause when a dorf actually makes it there.
Logged

XXSockXX

  • Bay Watcher
    • View Profile
Re: Pause Condition when Broker\Citizen arrives at trade depot
« Reply #3 on: July 04, 2013, 09:06:11 am »

I'd rather have a notification when the caravan has unloaded their goods. I never have a problem getting a dwarf to trade, but unloading takes forever later in the game, so I have to check several times if the merchants are ready.
Logged

Matoro

  • Bay Watcher
  • if you drive alone you drive with hitler
    • View Profile
Re: Pause Condition when Broker\Citizen arrives at trade depot
« Reply #4 on: July 05, 2013, 03:04:36 am »

Usually the problem that the broker goes to eat, sleep, drink and on break, not in the works (since you can remove the jobs).

But yeah, this option would be a good thing.
Logged

XXSockXX

  • Bay Watcher
    • View Profile
Re: Pause Condition when Broker\Citizen arrives at trade depot
« Reply #5 on: July 05, 2013, 03:30:50 am »

Usually the problem that the broker goes to eat, sleep, drink and on break, not in the works (since you can remove the jobs).
I mostly use "anyone may trade" and later in the game there are always enough idlers, so this is only a problem if your population is low.
Logged