History:
In the early days of this millennium I was a frequent player in "Vacuum Elemental's Real Adventures" A play by post gaming forum hosted on the Wizards of the Coast message boards. He had an online die roller that stored rolls for use in the games there. In 2003, I wrote a slightly better version called Nadaka's DiceBox. Times were good. And I had thousands of users making use of my website many hundreds and sometimes thousands of rolls a day. And then came the dark age of the internet as the spamming hoard raised its legion of warriors to take advantage of any weakness they could. And they found the dicebox unprotected and exploited ir. I ended up shutting down the dicebox for a few years, until in 2010 I resurrected it with new features and improved security. But alas, everyone had already moved on to Invisible Castle instead, and i had not the time or energy to make it popular.
Now my old webhost is jacking up their prices and inspired me to move, upgrade technology and revamp the whole thing and try to make the best damn die rolling website out there.
What is the DiceBox? It is an online die rolling website that allows anyone anywhere to roll arbitrary dice and store the results for future viewing by themselves, or more likely the other people they are gaming with. It is ideal for play by post forum or email RPGs. But can be used for anything that needs reproducible yet random results.
What do I want?
I want feedback and suggestions.
I want to know what I am doing wrong or doing right.
I want to know what you want in an online die roller.
I want to know what you need in an online die roller to make you switch from invisible castle or whatever die roller you use.
The new dicebox is online at:
http://dicebox.org/Dice Roll using complex dice expressions:
http://dicebox.org/Dice/RollRoll using old fashioned xdy+z dice:
http://dicebox.org/Dice/ClassicList and search existing die rolls:
http://dicebox.org/Dice/ListUpdates:
*Most recently I added a background image of a dicebox.
*I added a feature that allows you to uniquely identify yourself in a way that can not be easily forged. This allows you to explicitly confirm that a die roll was yours and not made by someone else. All you have to do is enter a pass word/pass phrase in the Hash field when making a roll, that phrase will be salted and hashed, the hash will be stored and linked to the roll. And as long as you keep that phrase to yourself, it is algorithmically intractable for anyone to reproduce the same hash.
*I added "Alias names" allowing you to make rolls in the name of your character or game. This is a feature carried over from previous implementations. But its new for this website.
*I added links from all of the fields in the details page for each roll to search for a list of the same/similar rolls for each field that could be.
*I added a "keep" operator to dice expressions. "4d6k3" will roll 4d6 and keep the highest 3 dice. I was able to do this without affecting the reproducibility of die rolls.