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Author Topic: Manysquashed, the Utilitarian Fortress: How can I maximize potential?  (Read 1733 times)

Necrisha

  • Bay Watcher
  • 0.0 0.o o.0 o.o -.- zzzZ
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Re: Manysquashed, the Utilitarian Fortress: How can I maximize potential?
« Reply #15 on: April 10, 2013, 04:36:29 pm »

Using the accelerated mod might be an idea- the latest version fixed the yarn bug. It already has a lot of FPS management settings updated to. I just wish they hadn't packed it with a bunch of useless crap.
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EDIT: Keas restricted to tropical forests where they belong.  Those evil, EVIL, foul little things.
 
Edit: The baby murderer became a friend of the fortress, which started a loyalty cascade, and now most of the squad is dead.

slothen

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Re: Manysquashed, the Utilitarian Fortress: How can I maximize potential?
« Reply #16 on: April 11, 2013, 08:56:38 am »

- Do not dump anything into magma
- Design an efficient garbage compactor using a bridge and a dump zone

has there been any new science on this?
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While adding magma to anything will make it dwarfy, adding the word "magma" to your post does not necessarily make it funny.
Thoughts on water
MILITARY: squad, uniform, training
"DF doesn't mold players into its image - DF merely selects those who were always ready for DF." -NW_Kohaku
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