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Author Topic: BM XXXVIV: Arcane Mafia - Vengeance (SCUM VICTORY)  (Read 83030 times)

IronyOwl

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Re: BM XXXVIV: Arcane Mafia - Vengeance (SCUM VICTORY)
« Reply #555 on: April 03, 2013, 03:14:05 pm »

I was very right and then very wrong. I think I should have gone with my first intuition and ignored the mod and lynched both ICs like I first intended. Definitely a learning experience.
I think you should have formed your own suspicions off of scumhunting everyone personally.
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notquitethere

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Re: BM XXXVIV: Arcane Mafia - Vengeance (SCUM VICTORY)
« Reply #556 on: April 03, 2013, 03:18:12 pm »

I definitely should have done a lot more pressuring late-game. A sort of fatigue set in, especially with all the extensions, and my play deteriorated a lot.
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ToonyMan

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Re: BM XXXVIV: Arcane Mafia - Vengeance (SCUM VICTORY)
« Reply #557 on: April 03, 2013, 03:47:08 pm »

This isn't always true, but scum love placing the first vote in LYLO.
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Urist Imiknorris

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Re: BM XXXVIV: Arcane Mafia - Vengeance (SCUM VICTORY)
« Reply #558 on: April 03, 2013, 03:57:55 pm »

Especially in games with hammers.
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Leafsnail

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Re: BM XXXVIV: Arcane Mafia - Vengeance (SCUM VICTORY)
« Reply #559 on: April 03, 2013, 04:23:17 pm »

I'm not sure, as scum it'd be better if you could wait until a townie votes a townie and then hammer to win instantly.
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ToonyMan

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Re: BM XXXVIV: Arcane Mafia - Vengeance (SCUM VICTORY)
« Reply #560 on: April 03, 2013, 04:26:40 pm »

I'm not sure, as scum it'd be better if you could wait until a townie votes a townie and then hammer to win instantly.
Is 4-player lylo 3 to hammer?

Plus behaviorally mafia is one day from winning.  The after-hammer thing would only happen in cases like BYOR11 where townies think they have concrete proof (but really it's the MOD being lame).

EDIT:
I don't see why a townie would ever put someone to L-1 in lylo with one mafia unless they were played or fooled.  Which is exactly why a quick first vote is a likely scum read.

And what if the first vote is on you, the scum?  You'd cut your win chances unless you started your attack, which you should have done in the first place.  Or cross-vote with the guy and LEAVE IT UP TO THE REMAINING TOWNIE
« Last Edit: April 03, 2013, 04:35:32 pm by ToonyMan »
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Leafsnail

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Re: BM XXXVIV: Arcane Mafia - Vengeance (SCUM VICTORY)
« Reply #561 on: April 03, 2013, 04:31:02 pm »

4 player is 3 to hammer, but generally isn't lylo because you can No Lynch.
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ToonyMan

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Re: BM XXXVIV: Arcane Mafia - Vengeance (SCUM VICTORY)
« Reply #562 on: April 03, 2013, 04:37:18 pm »

4 player is 3 to hammer, but generally isn't lylo because you can No Lynch.
You can't no lynch in every game.
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Mephansteras

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Re: BM XXXVIV: Arcane Mafia - Vengeance (SCUM VICTORY)
« Reply #563 on: April 03, 2013, 04:39:06 pm »

For those that are interested, The Great Temple is still in sign-ups. It's a bastard game, but should be a fairly newbie-friendly one.
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Captain Ford

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Re: BM XXXVIV: Arcane Mafia - Vengeance (SCUM VICTORY)
« Reply #564 on: April 03, 2013, 04:42:44 pm »

A newbie-friendly bastard? Now I've seen everything.

Also, DS, sorry to hear that. I guess that explains your absence from KotM.
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Tiruin

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Re: BM XXXVIV: Arcane Mafia - Vengeance (SCUM VICTORY)
« Reply #565 on: April 03, 2013, 11:21:57 pm »

A newbie-friendly bastard? Now I've seen everything.
You haven't seen Glyph's Rebel-styled Mafia then. It should've been a game more focused on communication to teach them newbies how to spot scum instead of relying on roleflips :P

Also... my condolences DS :<
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