I used to put out releases fairly regularly before my exam study began, and I'll start doing that again. I'm basically waiting on my new computer, so I can set up an interface and a skeleton of the final graphics system. I'll definitely put out a release at that time so I can get some feedback. It's usually a bad idea to put out a timeline for any kind of programming project, but let me see:
Today is July 7
Assuming the online vendors quit giving Alanor headaches, I'll probably see my computer... July 20th? (or whenever Alanor says) I'm taking a trip from August 1st to August 8th, so I'd say the next release will come either just before I leave on July 31st, or sometime in the middle of August.
Of course, the game is hardly complete (you can read the log and plan to see where I am), but at this point it can be fun to mess around with sometimes.
As for the chat room, I'm still having trouble with my internet connection. Stanford doesn't recognize or has blocked the Bay 12 site for some reason, so I can't get there except through AOL (I'm on AOL now) or from my math office. For some reason I can't get into the chat room from AOL, and I'm hardly ever in my math office. As for other people, I suspect the game doesn't really have much of a fan base right now, since it isn't complete and I haven't made any advertisements or releases in quite some time now.
As for the actual game, I've been planning growths and the magical arts skeleton (they're kind of like the fighting styles), and I'll probably knock some things off the to-do list today.