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Author Topic: Wha? Creature crashes game.  (Read 446 times)

Spy227X

  • Bay Watcher
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Wha? Creature crashes game.
« on: March 09, 2013, 11:06:24 am »

Nuff said.
When I use it in the Arena, it crashes.
RAWS: (Creature)
Spoiler (click to show/hide)
(Body parts)
Spoiler (click to show/hide)
Logged
Is this freshwater or saltwater? Because alternatively you could breed a large amount of crocodiles and unleash them into the waters... indirect genocide.

psychomantits

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  • a menacing lawn gnome
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Re: Wha? Creature crashes game.
« Reply #1 on: March 09, 2013, 11:13:01 am »

Quote
[TISSUE:MAGIC]
      [TISSUE_NAME:DFLAME:DFLAME]
      [MATERIAL_TEMPLATE:DFLAME_TEMPLATE]
      [MUSCULAR]
      [FUNCTIONAL]
      [STRUCTURAL]
      [RELATIVE_THICKNESS:500]
      [CONNECTS]
      [TISSUE_SHAPE:LAYER]
try TISSUE_MATERIAL?
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Quietust

  • Bay Watcher
  • Does not suffer fools gladly
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    • QMT Productions
Re: Wha? Creature crashes game.
« Reply #2 on: March 09, 2013, 12:27:58 pm »

Actually, what you want is:
Code: [Select]
[USE_MATERIAL_TEMPLATE:FLAME:DFLAME_TEMPLATE]
[TISSUE:MAGIC]
    [TISSUE_NAME:flame:flame]
    [TISSUE_MATERIAL:LOCAL_CREATURE_MAT:FLAME]
    ...

Also, look at your error log - you're bound to see all sorts of syntax error messages from the tags you're using incorrectly.
Logged
P.S. If you don't get this note, let me know and I'll write you another.
It's amazing how dwarves can make a stack of bones completely waterproof and magmaproof.
It's amazing how they can make an entire floodgate out of the bones of 2 cats.