Where exactly do I put this code (reaction_adventurer_basic?),
and/or how do I make use of it if I don't see it in my in-game x (craft) menu?
I'm playing Adventure Mode for the first time. Started as Outsider in vanilla/modest and the inventory made me go "hmm,
I need a mod so this makes sense; 'in reality' I could almost certainly improvise ways of carrying more than just 2 items.
clothing, vines/saplings etc. as slings, belts, packs"""""""LOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLO
(cat walking on keyboard, verbatim no joke; had to leave it in) especially with all these extra animal skins, bandit clothes and coin bags..."
Any other advice on super nonsensical things I'm going to want to mod later is also appreciated.
Like for example; opinions on if I should just go ahead and install one of these 3 (Edit: 4) mods now?
Battlecraft http://www.bay12forums.com/smf/index.php?topic=85777.msg2316092#msg2316092ADVENTURE USEFUL CRAFTINGS http://www.bay12forums.com/smf/index.php?topic=120162.msg3856520#msg3856520Wanderers' Friend http://www.bay12forums.com/smf/index.php?topic=61304.msg1393942#msg1393942Genesis seems cool too?
I'm sort of a hard-mode player, focused on immersion and/or realism generally speaking,
but I don't like to feel any hint of that "cheating feeling", or going against the original intent of the game.
I also aim to play more peacefully if possible these days (recovering war game addict, swinging back into hippiedom),
so
good mods related to non-destructive/domination would be interesting.
By "good" I mean not just "more crafting", or "more ability to trade", or "more talking", I mean real, comprehensive, viable game options
for having "as much fun", or "winning the game" via relatively non-aggressive methods.