Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2]

Author Topic: My "2D Roguelike OpenRPG" Project  (Read 1775 times)

Valid_Dark

  • Bay Watcher
  • If you wont let me Dream, I wont let you sleep.
    • View Profile
Re: My "2D Roguelike OpenRPG" Project
« Reply #15 on: March 05, 2013, 05:48:08 am »

-snip-
« Last Edit: March 03, 2015, 06:19:50 am by Valid_Dark »
Logged
There are 10 types of people in this world. Those that understand binary and those that don't


Quote
My milkshake brings all the criminals to justice.

lemmily

  • Bay Watcher
    • View Profile
    • BatFinchBears
Re: My "2D Roguelike OpenRPG" Project
« Reply #16 on: March 05, 2013, 08:19:25 am »

The menu architecture is finished, had to redesign some stuff a few times,
I think I need to hurry up and slow down, need to sit and re-design all the menus and how they're all going to work, and all the options for everything.  so I don't end up redesigning how they work and stuff later.

I think however much you plan, rewrites are inevitable :P . At least that's what I've learnt in the last 6 months
Logged
I make furry things - BatFinch Bears
Pages: 1 [2]