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Author Topic: New mechanic/site: Movies  (Read 919 times)

ed boy

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New mechanic/site: Movies
« on: February 23, 2013, 10:15:41 pm »

This is a proposed new mechanic, with an accompanying site and creature types.

The new mechanic is that once a month, a new major movie is released. When released, it affects a couple issues to a large degree. The game would keep track of the following variables, renewed each month:
-Movie genre (fantasy, sci-fi, comedy, etc, chosen at random at start of month)
-Movie issues affected (two different viewpoints chosen at random at start of month)
-Movie funding (random amount of money from $50000 to $100000 chosen at start of month, can change)
-Director
-Lead actor/actress
-Leaning of the script (can be changed)

There would also be a new site added to the outskirts: the movie studio. It would have three or four different prop types as loot, depending on what genre of film was selected. It would also have the following special areas:
-Costume racks. Under no particular security. All different outfits (except body armour) has a chance of being found here.
-Lead's office. Only place the lead can be found, and requires the alarm to not be raised. High security.
-Director's office. Only place the director can be found, and requires the alarm to not be raised. Moderate security.
-Writer's office. Where the script is found. Moderate security. During a raid, the LCS can try to modify the script, by having someone make a writing check.
-Money stocks. Between 1/3 and 2/3 of the funding can be found here. During a raid, the LCS can steal the money.

The creatures found would be:
-Famous actor. Rare, must be added. Has extremely high charisma and acting ability.
-Actor (regular). As before.
-Director. Only one, has high charisma, and extremely high intelligence, writing and pschology.
-Lead. Only one, is a famous actor.
-Writer.
-Security guard.
-Hairstylist.
-Musician.
-Photographer.
-Secretary.

Whenever the LCS steals money from the money stocks, that amount is taken from the total movie budget. Whenever the LCS tries to alter the script, the Leaning of the script variable is increased by whatever the roll of the LCS member is (between 1 and 18).

At the end of each month, the following would happen. Let A denote the political leaning of the country as a whole, with 0 being completely arch-conservative and 100 being completely elite liberal.
-The power of the movie in percentage points is the remaining money in the budget divided by 1000. If the studio was shut down at all during the month due to raids, then the power is set to zero.
-The power of the movie is then multiplied by the director's psychology roll, writing roll, and multiplied by the square of the lead's acting roll, and divided by 18^4=104976
-The political leanings of the director and lead are added to the leaning of the script (each being a number between 0 and 100).
-Finally, the leaning of the script is divided by 3. If it is higher than 100, it is reduced to 100. If it is lower than 0, it is increased to 0.
-The public view of the two issues in question moves towards the leaning of the script, moving up to 50*the power of the movie percentage points.
-If the director was a LCS sleeper, they take a 10% hit to their infiltration level, but gain an enormous amount of writing and psychology experience. If their profession is Director, they become a writer, but keep their skills and stats.
-If the Lead was a LCS sleeper, they take a 10% hit to their infiltration level, but gain an enormous amount of acting experience.
-The new director for the next month is chosen. Each of the LCS sleepers who is a writer at the site has an infiltration % chance of being the new director, considered in order of their combined writing and psychology skills. If the new director is not an LCS member, then they are generated randomly.
-The new lead for the next month is chosen. There is a 3/4 chance that it will be a famous actor, in which case, the LCS sleeper famous actors each have a infiltration % chance of being selected. If it is not a famous actor, then each of the LCS sleeper actors will have an infiltration % change of being selected, and if selected they will become a famous actor, with the corresponding stat increase.
-The movie genre, issues affected, and money are randomly generated again.
-The leaning of the script is set to A-100.
-Each sleeper writer adds a writing check multiplied by their infiltration % to the leaning of the script. Each sleeper actor adds an acting check multiplied by their infiltration % to the leaning of the script. Each sleeper famous actor adds an acting check multiplied by 3 multiplied by their infiltration % to the leaning of the script.

The addition of the movie studio would be another level of conservative media that would be corrupting the country. However, it acts in a completely different manner than AM radio and cable news. It can also be used by the LCS, but doing so requires either a very extensive sleeper network, or it requires lots of raids that must go undetected (otherwise the studio will shut down) and will require avoiding stealing all the money (otherwise even a very liberal film will have no effect).
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SealyStar

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Re: New mechanic/site: Movies
« Reply #1 on: February 23, 2013, 11:38:16 pm »

That's some fancy math you did there...

Good idea, though. It's just kind of hard to wrap my head around your equations when I came to read a brief idea...
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I assume it was about cod tendies and an austerity-caused crunch in the supply of good boy points.

EuchreJack

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Re: New mechanic/site: Movies
« Reply #2 on: February 24, 2013, 12:11:24 am »

Nice idea.

Glloyd

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Re: New mechanic/site: Movies
« Reply #3 on: February 24, 2013, 12:14:09 am »

This is awesome! I dunno if it would be realistic to implement. Still, awesome.

ed boy

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Re: New mechanic/site: Movies
« Reply #4 on: February 24, 2013, 07:28:13 am »

That's some fancy math you did there...

Good idea, though. It's just kind of hard to wrap my head around your equations when I came to read a brief idea...
What the game does is for each of the views (there's one for each of the law areas, plus one each for AM radio and cable TV audiences, plus one for the CCS an two for the LCS), it stores a number from 0 to 100 representing the public opinion. 0-20 is arch-conservative, 21-40 is conservative, etc. The mechanics for skill rolls are here. Each skill roll generates a number between 0 and 18. A perfectly dunded, directed and acted movie is going to change the issues it affects but up to 10 percentage points (though that may be tweaked to balance). However, the chances of a movies being perfect are minimal. Instead, suppose the movie gets average funding (75%), and the director and lead each make 15 (a reasonable expectation) on their rolls. The resulting movie would therefore be able to alter the public view by up to 48%*75%=36%. However, some rolls would be higher and some would be lower, so you would end up seeing a lower result than that. For example, even if the director directed perfectly, and got 18 on both their rolls, if the lead got 9 on both theirs, the movie could change public view by up to 25%*75%=18.75%.

As for the set up for the next month, both AM radio and cable news normally provide a conservative influence on society, but they can be hijacked by the LCS for liberal purposes. The movies would be the same. However, instead of having to make constant trips to the movie theater, by getting a few good sleepers and giving them time to get infiltrating, one can have a good liberal influence, even if the sleepers aren't actively picked to direct/lead.

This is awesome! I dunno if it would be realistic to implement. Still, awesome.
It should be farily straightforward to implement. I've basically laid out the mechanics step by step, it's just a question of translating them into C and of what would be good balancing.
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KA101

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Re: New mechanic/site: Movies
« Reply #5 on: February 24, 2013, 12:08:55 pm »

Support.  Messing with films is a good idea.

Suggestion: LCS on-site writing probably shouldn't be able to alter the script more than one "notch"--I'd think the cast/crew would notice if their script changed from C to L or so (not to mention that a significant rewrite might involve changing the CGI, etc).
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ed boy

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Re: New mechanic/site: Movies
« Reply #6 on: February 24, 2013, 02:32:49 pm »

Suggestion: LCS on-site writing probably shouldn't be able to alter the script more than one "notch"--I'd think the cast/crew would notice if their script changed from C to L or so (not to mention that a significant rewrite might involve changing the CGI, etc).
The way the mechanics work, each attempt would increase the leaning by up to 18, which then gets divided by 3, so it would take about four attempts to move it a notch.

Also, any and all balancing comments are welcome.
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