Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Transformation Interaction bug (RESOLVED)  (Read 452 times)

RottenBanana

  • Bay Watcher
    • View Profile
Transformation Interaction bug (RESOLVED)
« on: February 14, 2013, 08:52:47 pm »

I'm having a weird issue with using interactions to convert corpses into a new creature. I've been testing in Arena Mode and it worked perfectly, but every time I start a game in adventure mode the transformed creatures end up being something other than what I designated in the interaction. Has anyone else experienced this?

Code: [Select]
[INTERACTION:PRODUCE_SPAWN]
[I_TARGET:A:CORPSE]
[IT_LOCATION:CONTEXT_ITEM]
[IT_AFFECTED_CLASS:GENERAL_POISON]
[IT_REQUIRES:FIT_FOR_ANIMATION]
[IT_FORBIDDEN:NOT_LIVING]
[IT_MANUAL_INPUT:corpses]
[I_EFFECT:ANIMATE]
[IE_TARGET:A]
[IE_IMMEDIATE]
[IE_ARENA_NAME:Produce Spawn]
[SYNDROME]
[CE_BODY_TRANSFORMATION:START:0]
[CE_PHYS_ATT_CHANGE:STRENGTH:300:1000:TOUGHNESS:300:1000:START:0]
[CE_ADD_TAG:NO_AGING:NOT_LIVING:OPPOSED_TO_LIFE:EXTRAVISION:NOEXERT:NOPAIN:NOBREATHE:NOSTUN:NONAUSEA:NO_DIZZINESS:NO_FEVERS:NOEMOTION:PARALYZEIMMUNE:NOFEAR:NO_EAT:NO_DRINK:NO_SLEEP:NO_PHYS_ATT_GAIN:NO_PHYS_ATT_RUST:NOTHOUGHT:NO_THOUGHT_CENTER_FOR_MOVEMENT:NO_CONNECTIONS_FOR_MOVEMENT:START:0]
[CE_REMOVE_TAG:HAS_BLOOD:TRANCES:LIKES_FIGHTING:MISCHIEVOUS:START:0]
[CE:CREATURE:FLOODSPAWN:MALE]
[CE_DISPLAY_NAME:floodspawn:floodspawn:floodspawn]
« Last Edit: February 14, 2013, 09:02:10 pm by RottenBanana »
Logged

Putnam

  • Bay Watcher
  • DAT WIZARD
    • View Profile
Re: Transformation Interaction bug
« Reply #1 on: February 14, 2013, 08:56:05 pm »

[CE:CREATURE:FLOODSPAWN:MALE] needs to go right below the CE_BODY_TRANSFORMATION, I think.

RottenBanana

  • Bay Watcher
    • View Profile
Re: Transformation Interaction bug
« Reply #2 on: February 14, 2013, 08:57:16 pm »

Ah I see. I think I added the stat changes after testing in arena. Thanks!
Logged