While building a security box to store game-crashing artifacts (of non-artifact quality) via DFHack-Liquids, I was forced to learn how the medical system in DF works when I finished engraving the obsidian monolith, and was taking down the scaffolding, and after a 2-Z drop, my engraver broke their hand. Add to the awkwardness, they were my Cheif Medical Dwarf; and DwarfTherapist suggested they were optimal for the role too. Unfortunately, they were in too much pain, unconscious, and too thirsty to do something about it.
Whoops. On the bright side, I found a good nurse to help them out in the process.
Same fort, similar lesson; more fucking Keas stealing stuff that may potentially crash my game (like the first wave that taught me a couple hauling tools (minecart and a wheelbarrow) were buggy). One of those birds stole an actual artifact crafted by an easily depressed dwarf (but didn't get away with it yet). Fortunately, it was an earring made of a few stones, so it was plenty heavy... apparently. But the important thing was, that bird was severely slowed down, and oddly enough, gave me a buttload of time to conscript (again, using DT to find the best candidates) some marksdwarves to shoot them down. I struggled with the Military screen to get them armed and loaded for hunting, and had to figure out the hard way how to coordinate everyone to work properly, and get in range of firing. Thank God I managed to purchase and salvage some bolts; especially silver bolts (best ammo, I've heard at least); didn't lose a single round of it at least; however, hunting the bird (and being forced to use Stonesense to keep track of the pesky bird) ended up looking like a Benny Hill sketch.
As you would imagine, my attitude against those keas was rather foul. It was quite satisfying to salvage the ring, as the bird, and the loot, fell right before the river filled with carp. I beat those damn birds; and learned how to better manage a military. Takes me back to my airship megaproject, and my methods of learning things the hard way.