Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 [4]

Author Topic: looking for great RPG  (Read 3240 times)

Spitfire

  • Bay Watcher
    • View Profile
Re: looking for great RPG
« Reply #45 on: February 05, 2013, 01:55:37 pm »

Wow we already got an impressive list together, and some of the named games really appealed to me, thanks guys!

So next weekend I will either start:
Ultima (but which one, so many options..)
Daggerfall
A Spiderweb game
Might and Magic 7
or Darklands

Nehrim (Oblivion full conversion mod, technically a wholly different game in a different world)
Played it. The initial dungeon was incredible! But unfortunatly since then the story felt implausible: After 'accidently' sending dozens of humans to their deaths, you escape barely, a wizard wants you to join his cause. I was like: "You jackass, up yours!"; and my character was like "Yeah sure, why not?".
Logged
Quote from: Rex_Nex
Wanting boobs is primal, not something sparked by the degradation of humanity.

Levi

  • Bay Watcher
  • Is a fish.
    • View Profile
Re: looking for great RPG
« Reply #46 on: February 05, 2013, 02:02:44 pm »

Ultima 4 is best Ultima.  :D  Its pretty much the first important one anyway.
Logged
Avid Gamer | Goldfish Enthusiast | Canadian | Professional Layabout

thegoatgod_pan

  • Bay Watcher
    • View Profile
Re: looking for great RPG
« Reply #47 on: February 06, 2013, 04:26:54 am »

Arcanum was buggy is awful ways (I had a character lost to an inexplicable object in my inventory that took up a lot of room and crashed the game when moved), but it was still amazing in terms of what it allowed you to do.

The magic build was overpowered (harm especially gregarious), but mind and conveyance made for a really interesting character without being instakill boring.

Similarly techonology could be really overpowered (explosives, tesla gun) but also really difficult since finding the components in the beginning was often a challenge in itself. Technology was way more interesting than magic, and the satisfaction of making your first zombie through technology (not a schematic available just from leveling up) was far greater.

Really anything could be overpowered: for my money nothing came close to the combination of stun (mind II) and backstab, or, if you are utterly lazy: throwing (ranged solid damage even with a powerless magical chakram, go tech for grenades, make molotovs, throw 15 fireballs a round)

My favorite thing about Arcanum was the love it gave to the criminally inclined. Being a thief was one of the best parts of the game, since quests for thieves were numerous, brief and interesting. I spent days running around Tarant, sleeping poorly, then richly, then only at the brothel, while planning elaborate heists around town.
Logged
More ridiculous than reindeer?  Where you think you supercool and is you things the girls where I honestly like I is then why are humans on their as my people or what would you?

Leatra

  • Bay Watcher
    • View Profile
Re: looking for great RPG
« Reply #48 on: February 06, 2013, 04:44:04 am »

Definitely try Mount & Blade: Warband.
Logged

Neonivek

  • Bay Watcher
    • View Profile
Re: looking for great RPG
« Reply #49 on: February 06, 2013, 04:57:26 am »

Ultima 4 is best Ultima.  :D  Its pretty much the first important one anyway.

I consider the 4th to be a dramatically different kind of ultima game then the others. To the point where I think "Best" almost doesn't apply as it is almost in its own category.

In fact it is rather unique compared to all videogames ever made and is the ONLY game ever to really give any justification for a morality system.

Heck Jade Empire is often considered to be one of the good ones but completely falls appart when you realise that the one true way isn't the way of the open or closed palm but rather a case by case understanding. Yet the game never realises this and thus often to follow one path, which you must because only complete divotion gives any benefit (Which is illogical... given what it is supposed to represent and the fact that the ways are philosophical constructs even in universe), you must ignore any sort of logic that often follows the situation.

Or to sum it up
The Open Palm doesn't understand the idea that by stepping in all the time they are enforcing their own might as the one true path, becoming tyranical.
The Closed Fist doesn't understand that suffering without learning is just suffering and that undue hardship can weaken oneself rather then strengthen.

Mind you the game doesn't support this as the Open Palm tends to always be the better of the two options. While the Closed fist tends to be irrational.
Logged
Pages: 1 2 3 [4]