Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Use enemies as projectiles  (Read 1277 times)

kiba

  • Bay Watcher
    • View Profile
Use enemies as projectiles
« on: February 01, 2013, 05:09:39 pm »

You should be able to use live enemies as projectiles in siege engines.

Tie a captured goblins, and then shoot him with a catapult at his own squad.
Logged

612DwarfAvenue

  • Bay Watcher
  • Voice actor.
    • View Profile
    • TESnexus profile, has my voice acting portfolio.
Re: Use enemies as projectiles
« Reply #1 on: February 01, 2013, 06:14:18 pm »

Hells yes.
Logged
My voice acting portfolio.
Centration. Similar to Spacestation 13, but in 3D and first-person. Sounds damn awesome.
NanoTrasen Exploratory Team: SS13 in DF.

Avo

  • Bay Watcher
    • View Profile
Re: Use enemies as projectiles
« Reply #2 on: February 01, 2013, 06:48:00 pm »

On a serious note, the addition of live and nonstandard ammo may actually add something, launching a jar of helmet snakes or a cage of war dogs may be an effective way to weaken attackers.
Logged

kiba

  • Bay Watcher
    • View Profile
Re: Use enemies as projectiles
« Reply #3 on: February 01, 2013, 10:16:15 pm »

On a serious note, the addition of live and nonstandard ammo may actually add something, launching a jar of helmet snakes or a cage of war dogs may be an effective way to weaken attackers.

As long they survive the initial impact.

Maybe you could have parachutes?
Logged

Scoops Novel

  • Bay Watcher
  • Talismanic
    • View Profile
Re: Use enemies as projectiles
« Reply #4 on: February 02, 2013, 06:15:23 am »

Gliders would be nice.
Logged
Reading a thinner book

Arcjolt (useful) Chilly The Endoplasm Jiggles

Hums with potential    a flying minotaur

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Use enemies as projectiles
« Reply #5 on: February 02, 2013, 08:09:27 am »

Maybe you could have parachutes?
Not successful ones, no. Maybe an implementation of Leonardo da Vinci's ideas, but I don't think so.

Planed and suggested.
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Loud Whispers

  • Bay Watcher
  • They said we have to aim higher, so we dug deeper.
    • View Profile
    • I APPLAUD YOU SIRRAH
Re: Use enemies as projectiles
« Reply #6 on: February 03, 2013, 06:35:17 pm »

Historically, jars of scorpions have been used as weapons launched by primitive artillery before. Things like that would probably still exist today were it not for the Geneva convention. So the suggestion does add merit.

On a yet more historically speaking perspective, wouldn't it make more sense for the sieging enemy to be the one flinging corpses at your Dwarves?

Neonivek

  • Bay Watcher
    • View Profile
Re: Use enemies as projectiles
« Reply #7 on: February 03, 2013, 06:47:36 pm »

Can Catapults even support a goblin properly?

Edit: I mixed up Catapult and Balistae... Opps

Catapults MORE then can support a goblin.
« Last Edit: February 03, 2013, 07:24:44 pm by Neonivek »
Logged

Carp McDwarfEater

  • Bay Watcher
    • View Profile
Re: Use enemies as projectiles
« Reply #8 on: February 03, 2013, 07:22:49 pm »

This sounds utterly ridiculous, but I guess it would add some challenge to have siegers catapult diseased corpses and rotting garbage into your courtyard in hopes of getting your dwarves sick.
Logged

Trif

  • Bay Watcher
  • the Not-Quite-So-Great-as-Toady One
    • View Profile
Re: Use enemies as projectiles
« Reply #9 on: February 03, 2013, 07:48:57 pm »

Remember, dwarfs think of TORTURE_FOR_FUN or TORTURE_AS_EXAMPLE as UNTHINKABLE.

The suggestion is good, though. I can imagine goblins launching captured children back at their home.

This sounds utterly ridiculous, but I guess it would add some challenge to have siegers catapult diseased corpses and rotting garbage into your courtyard in hopes of getting your dwarves sick.
They did that in Lord of the Rings, using severed heads. Very effective.
Logged
Quote from: Toady One
I wonder if the game has become odd.

Robosaur

  • Bay Watcher
  • [POOP:INORGANIC: NUCLEAR_BOMBS]
    • View Profile
Re: Use enemies as projectiles
« Reply #10 on: February 03, 2013, 11:15:43 pm »

"We don't want your garbage, take it back"
*fling*
Logged
You are a terrible person and the sad truth is deep down you know it.

10ebbor10

  • Bay Watcher
  • DON'T PANIC
    • View Profile
Re: Use enemies as projectiles
« Reply #11 on: February 04, 2013, 11:56:59 am »

This sounds utterly ridiculous, but I guess it would add some challenge to have siegers catapult diseased corpses and rotting garbage into your courtyard in hopes of getting your dwarves sick.
They did that in Lord of the Rings, using severed heads. Very effective.
They did it in RL, using diseased cows. It worked rather well.
Logged