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Author Topic: xThe Everything Modx - Ideas, raws, nonsense and haunted socks are wanted!  (Read 1662 times)

CrzyMonkeyNinja

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Re: xThe Everything Modx - Ideas, raws, nonsense and haunted socks are wanted!
« Reply #15 on: January 07, 2013, 03:06:12 pm »

I have been designing a new workshop called the "Beep Bop Boopinadoor". The only job that can be done there is "push buttons randomly" which will cost nothing1 , and give you a random, wacky item. I have plans for rubber chicken swords, squeaky hammers, the "rubbishy dagger" which is so bad that arena combatants resorted to biting each other to death rather than attempting to stab with the dagger, awesome weapons like lightsabers (if possible), food like bacon and monkey chow, funny hats, and more. Oh, quick question, can you make custom furniture and have it produced by a custom workshop? If so, I would like to add beanbag chairs and whatnot. Anyway, I'll post it on this thread once it's done.

1 Is it possible to make a free workshop reaction? If it's not I'll just make it cost a stone that it spits back out at you at the end.
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“I do not love the bright sword for it's sharpness, nor the arrow for it's swiftness, nor the warrior for his glory. I love only that which they defend” - J.R.R. Tolkien

Putnam

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Re: xThe Everything Modx - Ideas, raws, nonsense and haunted socks are wanted!
« Reply #16 on: January 07, 2013, 03:14:11 pm »

Free workshop reactions are possible, custom furniture is not, but you can have a "beanbag" mat.

Splint

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Re: xThe Everything Modx - Ideas, raws, nonsense and haunted socks are wanted!
« Reply #17 on: January 07, 2013, 03:24:09 pm »

..... Beanbag swords. yes.

Meph

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Re: xThe Everything Modx - Ideas, raws, nonsense and haunted socks are wanted!
« Reply #18 on: January 07, 2013, 10:33:18 pm »

You can also make reactions that produce random tools, or weapons or armor from a specific material. For example "make steel weapon" and get any weapon that is in the raws.
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peregarrett

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Re: xThe Everything Modx - Ideas, raws, nonsense and haunted socks are wanted!
« Reply #19 on: January 10, 2013, 05:31:20 am »

Code: [Select]
[CAN_DO_INTERACTION:MATERIAL_EMISSION]
      [CDI:ADV_NAME:Piss]
      [CDI:USAGE_HINT:GREETING]
      [CDI:CAN_BE_MUTUAL]
      [CDI:BP_REQUIRED:BY_CATEGORY:BODY_LOWER]
      [CDI:MATERIAL:LOCAL_CREATURE_MAT:URINE:SPATTER_LIQUID]
      [CDI:TARGET:C:LINE_OF_SIGHT]
      [CDI:TARGET_RANGE:C:2]
      [CDI:MAX_TARGET_NUMBER:C:1]
      [CDI:WAIT_PERIOD:1000]
      [CDI:VERB:piss:pisses:piss each other]
I have no idea why I did this. But that brings us to old dirty times when you could track the dwarf's life through studying grime layers covering him.
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Did you know that the Russian word for "sock" is "no sock"?
I just saw a guy with two broken legs push a minecart with a corpse in it. Yeah.

Naryar

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Re: xThe Everything Modx - Ideas, raws, nonsense and haunted socks are wanted!
« Reply #20 on: January 10, 2013, 09:04:51 am »

Make carp and giant sponges both amphibious and large predators Mod in a sieging, always-hostile, amphibious carp civilization.

Do the same for giant sponges.
« Last Edit: January 10, 2013, 09:13:24 am by Naryar »
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peregarrett

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Re: xThe Everything Modx - Ideas, raws, nonsense and haunted socks are wanted!
« Reply #21 on: January 10, 2013, 09:36:39 am »

I have a new idea.
Make new creature that is composed of two major parts - left and right, and can be likely cut in halves in combat. But it can survive that, and moreover, it can revive the other part and transform it into the same healthy creature! which, in it's turm will be cut in half and revives and makes another creature. So in a short time you'll get whole map of those beasts.
If you make the creature self-healing, it introduces exponential growth...
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Did you know that the Russian word for "sock" is "no sock"?
I just saw a guy with two broken legs push a minecart with a corpse in it. Yeah.

Orange Wizard

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Re: xThe Everything Modx - Ideas, raws, nonsense and haunted socks are wanted!
« Reply #22 on: January 11, 2013, 04:30:24 am »

I have a new idea.
Make new creature that is composed of two major parts - left and right, and can be likely cut in halves in combat. But it can survive that, and moreover, it can revive the other part and transform it into the same healthy creature! which, in it's turm will be cut in half and revives and makes another creature. So in a short time you'll get whole map of those beasts.
If you make the creature self-healing, it introduces exponential growth...
It shall be called "Armok's Balls".
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Please don't shitpost, it lowers the quality of discourse
Hard science is like a sword, and soft science is like fear. You can use both to equally powerful results, but even if your opponent disbelieve your stabs, they will still die.
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