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Author Topic: [Mod] SOV.G.1 -Let's Start Working-  (Read 8730 times)

Vherid

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Re: [Mod] SOV.G.1 -Slight Hiatus-
« Reply #60 on: September 01, 2012, 02:04:51 pm »

do you still work at this? :c
i been waiting for years for you to uppdate <.<

Years huh? Yeah I think I'm close to a first release with the other mod and then I'm going to really delve into this, I finally have a full proper idea for a concept of this mod.

Vherid

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Re: [Mod] SOV.G.1 -Slight Hiatus-
« Reply #61 on: September 04, 2012, 10:12:53 pm »

Oh one more thing I forgot to mention.







It doesn't take place on earth.

Vherid

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Re: [Mod] SOV.G.1 -Slight Hiatus-
« Reply #62 on: September 11, 2012, 08:45:19 am »

OP updated with new fleshed out ideas.

Vherid

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Re: [Mod] SOV.G.1 -Slight Hiatus-
« Reply #63 on: September 18, 2012, 10:52:05 am »

Added Ideas/Thoughts spoiler, contains a better list of features I have thought of so far. I also plan to revise the tileset a bit more.

Vherid

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Re: [Mod] SOV.G.1 -Slight Hiatus-
« Reply #64 on: January 11, 2013, 09:11:03 pm »

Alright. It's been a long time. School crushed my soul last semester. My sengoku mod was probably getting really close to releasing a very playable version actually but I just lost focus to that completely as well and I don't know if I feel like going back to it soon, but I feel like going back to this and starting to get things done. Start out small and start getting some weapons and suits done and whatnot, and see where we will go from there.
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