quote:
Originally posted by Gorjo MacGrymm of Clan MacGrymm:
<STRONG>I have an ood fps issue, i routinely run at 80-100 fps until around 60+ dwarves, then drop to 60-80. at the moment i have a new fort with 34 dwarves and my FPS was about 80 or so, then human traders showed up and my fps dropped to 40 - major difference. well, they just left and my fps is staying at 40. anyone know of any trader issues with fps? i tried a search and got zilch. I have weather turned off (solved All my fps issues until now). I have heard people say that goods on the ground cause lag, others say no they dont. when we send goods to the depot, there are litterally hundreds of objects on the ground there between myself and the caravans? is this an issue? OT question - how the hell do i get my dwarves to Empty the friggen depot? it stays full of stuff. i always make sure to [g] un-select all goods for trade hoping they will go back to their respective stockpiles. is that bad? is that the issue? never had this prob before. my other last major fps problem i could swear was too large of stockpiles and too much stuff. it seems that anytime i have a flashing symbol (usually from multiplw items on a square ) the game lags. ok i know, lotsa scattered questions there, can anyone help me?</STRONG>
1. The trader-leaving FPS drop is a documented issue. Check the last few pages of the bugs forum and you'll run across a thread about it. It seems like some people return to their previous, higher FPS rates a few weeks after the traders have left the map, so you might be able to just persevere through it.
2. Haulers will move goods from your depot into appropriate stockpiles, whether or not you actually [q]-[g] deselected them for trading before the merchants left. Deselecting them only tells the haulers to go ahead and move them back now, rather than waiting for the traders to leave first. Your haulers will clean out your depot eventally as long as you have the appropriate stockpile space free, but it seems to me that moving goods from the depot to stockpiles has sort of a low job priority.
I have not noticed any effects on FPS from having goods in the depot, or from deselecting or not deselecting goods as tradeable at the depot. Though now that you mention it, it might be interesting for those of us with trader-leaving FPS drops to make note of whether the recovery of previous high FPS coincides with haulers cleaning out the depot or not.