Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Adventure mode Tanning: Good or bad idea?  (Read 1937 times)

laularukyrumo

  • Bay Watcher
  • Needs More Socks
    • View Profile
Adventure mode Tanning: Good or bad idea?
« on: December 11, 2012, 11:33:37 pm »

so it's probably easy enough to mod in a tanning reaction for adventure mode. The question is, do you all think it's worth it? I, personally, support it, just because we already have butchery, and you could easily set it to allow leatherworking to provide you with leather armor, shields, waterskins and backpacks--things that are very difficult to get unless you poop them out in fortress mode beforehand. It also makes non-human sized adventurers viable, because it would allow armor in their native sizes.

But the main reason I like the idea of tanning in adventure mode is because I have the SKIN OF A ZOMBIE HYDRA chasing after me and no way to deanimate it for good. Like, it got up right after I put it down, almost. And since I'm in an evil tundra, no magma :(
Logged
Quote from: Dwarfotaur
Everytime one of my militia has given birth in the Danger Room, it's lead to instant baby smoothies for everyone.

Gotta Catch 'Em All!

Dat Sig Thread

Thecard

  • Bay Watcher
  • Back in With the Old!
    • View Profile
Re: Adventure mode Tanning: Good or bad idea?
« Reply #1 on: December 11, 2012, 11:37:55 pm »

Yeah, I think Masterwork DF includes tanning, as well as many other reactions.  It's cool, and worth checking out!
Logged

I think the slaughter part is what made them angry.
OOC: Dachshundofdoom: This is how the world ends, not with a bang but with goddamn VUVUZELAS.
Those hookers aren't getting out any time soon, no matter how many fancy gadgets they have :v

Funk

  • Bay Watcher
    • View Profile
Re: Adventure mode Tanning: Good or bad idea?
« Reply #2 on: December 12, 2012, 12:52:52 pm »

a Wanderer's Friend is the mod you need.
Logged
Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

Pirate Bob

  • Bay Watcher
  • [ETHIC: TORTURE_FOR_SCIENCE: ACCEPTABLE]
    • View Profile
Re: Adventure mode Tanning: Good or bad idea?
« Reply #3 on: December 12, 2012, 12:55:44 pm »

I was at first appalled by this post, as for some reason I was thinking of a completely different definition of "tanning", and wondering why on earth we would need bronze-skinnned adventurers.  I will take this as a sign that I am too sick to be at work.  Or maybe I should stop reading the forums at work.  Definitely one of those... :P
Re: Adventure mode Tanning: Good or bad idea?
« Reply #4 on: December 14, 2012, 07:24:13 pm »

why on earth we would need bronze-skinnned adventurers.

Most of the adventurers I make turn out to have bronze-colored skin already, so I don't think that type of tanning is even required; it's already there. :P
Logged