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Author Topic: Adventurers from the current world population  (Read 389 times)

drvoke

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Adventurers from the current world population
« on: December 10, 2012, 07:28:47 am »

Did not see this in ESV or the dev page.  Thinking about Toady's concerns about adventurers appearing from thin air, in the future it might be good to force/allow players to pick an adventurer from the current world population.  Thus, adventurer characters no longer appear from out of nowhere with no history, background, family, etc... but instead they get an itch to adventure and leave their old lives behind.

Are NPC stats generated during world gen, or only when characters are first loaded into memory?  Without straying too far off point, if they are not generated with world gen, then you could still allow for some customization.  A 20 year old fish cleaner may have less points to distribute than a 35 year old soldier to start, but the older character may have more skills decided for you.
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10ebbor10

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Re: Adventurers from the current world population
« Reply #1 on: December 10, 2012, 08:08:10 am »

Planned.
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GreatWyrmGold

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Re: Adventurers from the current world population
« Reply #2 on: December 10, 2012, 08:44:58 pm »

Suggested.
A lot.
Please search.
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GoombaGeek

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Re: Adventurers from the current world population
« Reply #3 on: December 11, 2012, 09:52:09 am »

Wittyonewordreply.

"Mr. Baron? Mr. Baron, sir?"
"Ha ha ha! I'm going to go on an adventure! Adventuuure!"
"Mr. Baron! You have mandates to sign!"
"But... adventure!"
"Mr. Baron! Get down from there right now! You know the Heirloom Sword of Dire Brass is not to be touched!"
"Sword! Wa ha ha ha! Adventure!"
"Mr. Baron, what's gotten into you?!"
"I MUST ADVENTURE"
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