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Author Topic: Where friendships go to die. Bay12 Diplomacy  (Read 5457 times)

USEC_OFFICER

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Re: Where friendships go to die. Bay12 Diplomacy
« Reply #60 on: September 28, 2012, 09:18:10 am »

Well telling everybody that you're busy would help. That way we can pause the game and wait until you're ready.
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Zrk2

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Re: Where friendships go to die. Bay12 Diplomacy
« Reply #61 on: September 28, 2012, 09:39:01 am »

I would join another one.
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He's just keeping up with the Cardassians.

USEC_OFFICER

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Re: Where friendships go to die. Bay12 Diplomacy
« Reply #62 on: September 28, 2012, 09:58:48 am »

Well all the people who were gone are back, but we have about 11 people playing between the two games. If we had six more people we could try out the world diplomacy, assuming that everybody is interested.
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lemon10

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Re: Where friendships go to die. Bay12 Diplomacy
« Reply #63 on: October 02, 2012, 12:52:45 am »

http://www.webdiplomacy.net/board.php?gameID=100312
So, one of the players for the third game dropped out and it looks like another one is going to drop out at the end of this turn.
If anyone would be interested in taking over France or Russia it would be very helpful for game balance. I understand that you probably won't want to since you will be in such a tough spot as either of them, but if you are still interested in joining a game, you can take over for them.
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Grek

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Re: Where friendships go to die. Bay12 Diplomacy
« Reply #64 on: October 04, 2012, 04:14:34 pm »

Bumping this to say that we really do need replacements. Even if you're just going to make silly nonsense orders, it would be better than France and Russia NMRing every turn.
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Grek

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Re: Where friendships go to die. Bay12 Diplomacy
« Reply #65 on: October 22, 2012, 07:38:14 pm »

So, with both games concluded, I have to ask:

Does anyone want to play another round? Options include:
-A championchip round with 7 players from the previous games.
-How about we try that Ancient Med map?
-Friday night live game? 5 minute turns, game over in an hour or two.
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lemon10

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Re: Where friendships go to die. Bay12 Diplomacy
« Reply #66 on: October 22, 2012, 11:52:16 pm »

I would be fine with either option 1 or 2.

I wouldn't be able to say for sure that I would be able to play in a given chunk of time a live game though, so I couldn't participate in one of those.
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

JacenHanLovesLegos

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Re: Where friendships go to die. Bay12 Diplomacy
« Reply #67 on: October 26, 2012, 07:31:58 pm »

I'd like a (standard) game, if anyone else is interested.
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As it turns out, the pen was in fact a poor choice for melee combat in comparison to the sword.
So I just started playing this game and I accidentally nuked the moon.
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