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Author Topic: My doors are alive  (Read 2619 times)

612DwarfAvenue

  • Bay Watcher
  • Voice actor.
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    • TESnexus profile, has my voice acting portfolio.
Re: My doors are alive
« Reply #15 on: October 20, 2012, 12:32:03 am »

Assuming you are using the SDL Windows build, there is a patch up on Mantis.

That doesn't really narrow it down. Where on Mantis is the patch, exactly?
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My voice acting portfolio.
Centration. Similar to Spacestation 13, but in 3D and first-person. Sounds damn awesome.
NanoTrasen Exploratory Team: SS13 in DF.

dreadmullet

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  • Inadequate Comedian
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Re: My doors are alive
« Reply #16 on: October 20, 2012, 04:51:19 am »

Assuming you are using the SDL Windows build, there is a patch up on Mantis.

That doesn't really narrow it down. Where on Mantis is the patch, exactly?

http://bay12games.com/dwarves/mantisbt/view.php?id=5994#c23149

I manually edited the .exe with a hex editor because I'm a masochist/dumbass. It seems to have worked so far, lots of my dwarves have deconstructed things without problems.
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Findulidas

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Re: My doors are alive
« Reply #17 on: October 20, 2012, 08:43:33 am »

Heh, the first image I got from it was that someone had put a pressure plate down in a heavily trafficed area and then linked it to the door, which then became a deathtrap to any dwarf thinking he could time his jumps through it.
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...wonderful memories of the creeping sense of dread...
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