From the journal of Rakust Bomrekusen.
Our civilization has lived in a tense stalemate with the two necromantic towers for many years. They could not penetrate the walls of our Mountain Homes with their armies of undead, and we could not penetrate through their massive unyielding army to destroy the foul magisters who animated it. We know from intelligence that among those necromancers are several former members of our society, turned to the dark ways in a lust for power.
Several years ago, the fortress of Kirnomal...MergedStaffs....was founded. It was to be a hidden refuge, far from the eyes of the undead. It was hoped by the time the necromancers found it, it would be defended well enough to hold its own. The army of undead proved more perceptive, and MergedStaffs was destroyed barely a year after its creation. Similar efforts were made at other locations, but in every case, the undead menace destroyed the colonists, adding them to their undead army. The death toll at MergedStaffs was over eighty all told, dwarves eagerly fleeing the Mountain Homes, where constant undead raids leave everyone on edge, looking for a better life.
This is the fourth expedition to reclaim MergedStaffs. The other three have not bee heard from, but we assume the worst. My force of seven hammerdwarves will fight our way to the fortress, and seal ourselves in. We will reorganize, and prepare to fight any lingering undead. We will succeed, or die trying.
1st Granite, 1060
We have reached MergedStaffs. There are goods thrown all around the terrain, as if some madman randomly moved everything around. We have already seen the ghostly aparations of dwarves, and that is a poor sign. We have seen no undead yet, but we have not reached the fortress entrance yet.
2nd Granite, 1060
So much death....we have passed dozens of corpses, of dwarf and animal alike. None have moved, though, and furtive hammer blows have ensured they stay that way for now. There is an eerieness to this place. More haunting spirits have been spotted. Let us hope they do not cause us further harm.
3rd Granite, 1060
We have reached the entrance to MergedStaffs. We found the remains of a wall built across the entrace, the stone scratched at by bloody hands. The stone was clearly moved by hammerblows, probably from one of the earlier expeditions. Beyond it is a row of slabs, depicting dead dwarves of the fortress. I have heard these slabs help prevent ghosts from troubling the living, giving them peace. If the ghosts we have seen are anyindication, we must get to work quickly.
We have rebuilt the wall. We are sealed within MergedStaffs now, and must make the best of our situation. We live or die within these walls.
8th Granite
After killing a kobold thief who claimed he was just seeking shelter, we have taken full stock of our situation. The inside of the fort faired no better than the outside. Everything was in disarray. We have no reconning of the food and other provisions present here, but there are farms that are fully functional, if currently barren. We have started the arduous task of finding anything of value and organizing it, as well as dealing with the refuse and bodies.
21st Granite
We are constantly haunted by restless spirits. Our efforts to engrave their memorials and bury bodies in tombs is met with constant frustration. One ghost will disappear only to have two others appear in its place. It is maddening. This place....this place is more and more a tomb every day. It is truly a cursed fortress.
25th Granite
Lack of alcohol and brewable plants has force a dire action...until we can get the farms producing, we must gather water from the river, and whatever plants we can find. The only edible things lfet in this fortress are tallow....and nobody is willing to eat that without beer to wash it down.
3rd Slate
I never thought I'd be happy to drink water. Our thirst almost overcame us. It took ages to get that wall down. Now we will gather what plants we can. We are working up a way to seal the entrance with a bridge, I only hope we can succeed before the enemy arrives.
8th Slate
Our first plump helmet has grown to maturity....that means alcohol....glorious alcohol. Of course, we must save some to eat, but beer is far more important.