Does anyone have any input on this problem?
Edit: possible solution here. On the process of testing it ATM http://blendogames.com/forum/viewtopic.php?f=6&t=295
No such luck...
Mono-Message: gc took 55 usecs
Mono-Message: gc took 262 usecs
Mono-Message: gc took 280 usecs
Mono-Message: gc took 503 usecs
Mono-Message: gc took 659 usecs
Mono-Message: gc took 1116 usecs
Mono-Message: gc took 1759 usecs
Mono-Message: gc took 2464 usecs
Mono-Message: gc took 2423 usecs
(./release.exe:12294): Mono-WARNING **: The request to load the assembly mscorlib v1.0.5000.0 was remapped to v2.0.0.0
(./release.exe:12294): Mono-WARNING **: The request to load the assembly mscorlib v1.0.5000.0 was remapped to v2.0.0.0
Mono-Message: gc took 7715 usecs
[xcb] Unknown request in queue while dequeuing
[xcb] Most likely this is a multi-threaded client and XInitThreads has not been called
[xcb] Aborting, sorry about that.
XIO: fatal IO error 11 (Resource temporarily unavailable) on X server ":0.0"
after 121 requests (120 known processed) with 0 events remaining.
mono: ../../src/xcb_io.c:178: dequeue_pending_request: Assertion `!xcb_xlib_unknown_req_in_deq' failed.
Stacktrace:
at (wrapper managed-to-native) SFML.Graphics.Context.sfContext_SetActive (intptr,bool) <0x00004>
at (wrapper managed-to-native) SFML.Graphics.Context.sfContext_SetActive (intptr,bool) <0x00004>
at SFML.Graphics.Context.SetActive (bool) <0x00019>
at SFML.Graphics.Image.Destroy (bool) <0x0004e>
at SFML.ObjectBase.Dispose (bool) <0x0002f>
at SFML.ObjectBase.Finalize () <0x00013>
at (wrapper runtime-invoke) object.runtime_invoke_virtual_void__this__ (object,intptr,intptr,intptr) <0x00046>
Native stacktrace:
./mono() [0x80d4d0b]
[0xf772b410]
Debug info from gdb:
Could not attach to process. If your uid matches the uid of the target
process, check the setting of /proc/sys/kernel/yama/ptrace_scope, or try
again as the root user. For more details, see /etc/sysctl.d/10-ptrace.conf
ptrace: Operation not permitted.
No threads.
=================================================================
Got a SIGABRT while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================
Aborted