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Author Topic: [MOD COMP] CLASSY DF - Adventure mode classes for your adventuring needs.  (Read 2248 times)

GreatWyrmGold

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Re: [MOD COMP] CLASSY DF - Adventure mode classes for your adventuring needs.
« Reply #15 on: September 15, 2012, 07:05:24 am »

Couldn't you just build those into gyve castes?
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Deon

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Re: [MOD COMP] CLASSY DF - Adventure mode classes for your adventuring needs.
« Reply #16 on: September 15, 2012, 07:14:57 am »

No if I want them to be avaliable only after a set amount of time/through special actions. You can pick castes from the beginning.
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GreatWyrmGold

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Re: [MOD COMP] CLASSY DF - Adventure mode classes for your adventuring needs.
« Reply #17 on: September 15, 2012, 07:19:40 am »

Alright, if you say so...
You could always have the second part of the interaction happen after the caste selection. Right now, you can choose a class right off the bat, right? But if you had it by caste, you could transform them into master berzerkers or wizard lords or something after meeting certain criteria.
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Putnam

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Re: [MOD COMP] CLASSY DF - Adventure mode classes for your adventuring needs.
« Reply #18 on: September 15, 2012, 09:34:31 am »

No if I want them to be avaliable only after a set amount of time/through special actions. You can pick castes from the beginning.

Oh, okay.

IamanElfCollaborator

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Re: [MOD COMP] CLASSY DF - Adventure mode classes for your adventuring needs.
« Reply #19 on: September 15, 2012, 09:42:10 am »

Mind if I take your idea for my mod? I'm not going to completely ripoff your raws and stuff, I'm just going to alter the adventurer file for more classes and crud.
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