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Author Topic: Modding Healing and other Health issues  (Read 602 times)

HraTaika

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Modding Healing and other Health issues
« on: September 05, 2012, 09:22:36 am »

So I've come to know that nails can stay infected for all eternity and that infections don't really heal, nor does nervous damage.

Alas, I interested to know how mod the raws in order to cull these issues. Additionally, are there any other issues that I should be aware of that I could handle at the same time?
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i2amroy

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Re: Modding Healing and other Health issues
« Reply #1 on: September 05, 2012, 12:08:39 pm »

Just open up tissue_template_default.txt and add [HEALING_RATE:500] to the nail, claw, and talon templates. You might also want to add [HEALING_RATE:1000] to the hoof and horn templates while you are at it.

Other then that anything you do is up to you, just keep in mind that a lower number heals faster for any healing rates you add or change.
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Funk

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Re: Modding Healing and other Health issues
« Reply #2 on: September 05, 2012, 12:49:07 pm »

remove [HAS_NERVES] to take out nervous damage.
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

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