Hey guys,
For the longest time I had a couple of reactions in my mod that allow to brew drinks from specific plants. They stopped working with one of the vanilla updates. With 1-3 plants, 5-15 drinks are created and everything works fine. with 4-5 plants in the stack, 20-25 drinks are created and stored outside the barrel. I do not know where this behavior comes from, and I cannot see a fault in the reactions. Here an example reaction:
[REACTION:BREW_HELMET_PLUMP]
[NAME:make plump helmet wine]
[BUILDING:STILL:CUSTOM_W]
[REAGENT:A:1:PLANT:NONE:PLANT_MAT:MUSHROOM_HELMET_PLUMP:STRUCTURAL]
[REAGENT:barrel/pot:1:NONE:NONE:NONE:NONE]
[EMPTY]
[FOOD_STORAGE_CONTAINER]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:5:DRINK:NONE:GET_MATERIAL_FROM_REAGENT:A:DRINK]
[PRODUCT_TO_CONTAINER:barrel/pot]
[PRODUCT_DIMENSION:150]
[PRODUCT:100:1:SEEDS:NONE:PLANT_MAT:MUSHROOM_HELMET_PLUMP:SEED]
[SKILL:BREWING]
If anyone could be so kind to confirm this behavoir/bug and maybe find a solution, I would be most grateful. The only thing that I can think of is to raise the container capacity of the vanilla barrels. But of course these are not in the raws. The other way would be to only create 15 alcohol with a fixed amount, using "does not determine product amount". This would lead to wasted plants from big stacks, and free alcohol from single plants.
I guess I could also add a custom barrel with enough capacity and only use this, but it would be an enourmos hassle for the player, because only vanilla barrels are in the stockpile menu under barrel.
Help is most appreciated.