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Author Topic: Ultima 4: Quest of the Avatar. New re-imagining of the old classic.  (Read 2168 times)

Shadowlord

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Re: Ultima 4: Quest of the Avatar. New re-imagining of the old classic.
« Reply #15 on: August 05, 2012, 02:20:39 am »

who the hell is this "Lady British" that took over when Lord British "went to the stars"? In all the games there has NEVER been a "Lady British"
Richard Garriott refused to let EA use Lord British so EA made Lady British.

Hahah. If I were him, I wouldn't have let them use it either.

Of course, they could have said "So British disappeared! And Blackthorne took over! Can you become the Avatar in a draconian empire where you and those like you are considered enemies of the state?" and the concept would have been much more interesting than "Recreate Ultima 4 as an MMO with an item store without the actual goal of the game."
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<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
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Devling

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Re: Ultima 4: Quest of the Avatar. New re-imagining of the old classic.
« Reply #16 on: August 05, 2012, 02:31:51 am »

Hmmm....
The idea for Ultima 4 always intrigued me, but I could never get into it.(mostly due to magic system where you have to keep track of each component on a notepad)
With friends? If executed properly that could be fun. I wouldn't want an MMO, but 4 player multiplayer, serious roleplaying with friends, that could be pretty cool.
Unfortunately, EA.
So yeah, looks like we are not getting a multiplayer roleplaying game for a while.



Now I really want that game.
I want to slap my friends in real life for doing a dick move in a game. Seriously get on that.

Also, Origin? I stick to Steam, and I'm going to keep with it.
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