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Author Topic: The Saga of Lisatzefon  (Read 1122 times)

wizard12

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The Saga of Lisatzefon
« on: July 12, 2012, 06:18:40 am »

Hi there! I've been lurking around the forums for a week or so now and thought I'd join in. I've only been playing DF for about a month and having lots of !fun! (mostly involving wells, tantruming military dwarves and half my fort deciding it's be great to throw themselves into the artificial undergound river I made to grab something shiny a human left down there)

So I decided to do something a little more challenging than my normal embark; I'd try to settle in some scorching untamed wilds with an aquifer. Having never settled anywhere scorching, more savage than wilderness or with an aquifer this should be interesting (read !fun!).

This post shall follow my party of badly equipped, poorly managed, probably going to die horribly because of my incompetence excellent dwarves as they try to live off this harsh land. I intend to go with a bit of a hybrid between above and underground fortress. We'll see how this goes...

If anyone (for some reason) wishes to claim one of the soon to be short lived dwarves feel free to post a claim. I hope you find the Saga of Lisatzefon to be interesting and feel free to jump in and point out something I can do better - most likely I will have finished messing up by the time I read your advice but still... the more you know.

PS: please excuse my poor writing/rp skills, I don't do this often and sorry if this is in the wrong forum. Seems to be correct though.

Prologue: Pre-Embark

In 551, an exploratory team of brave dwarves from the Metal of Locks travelled far, far south of their home civilisation. Seeking the famed treasures hidden under the Field of Reigns, they found themselves upon scorching plains; a long, long way from the cool, snowy mountain peaks of home.
 
Their landing upon the islands shore was less than graceful; storms drove their weak boat into rocks and dashed it upon the beaches. The remaining seven gathered what supplies they could, packing  them onto a hastily made wagon constructed of rotting driftwood. Travelling further inland in search of fresh water almost saw an end to the stout party but as the last few barrels of drink ran dry a wondrous sight greeted our brave explorers.

A cool breeze swept into their faces, flowing from the a great lake of epic proportions. It is on the shores of this lake that our team settled down, with nought but scavenged equipment, rusted tools and dry barrels, to found a fort to last the ages.


Pre-Embark
Spoiler (click to show/hide)

The Dwarves - images are really big for some reason -_-
Tholtig Nirkulet (f) – Expedition Leader, Doctor and Brewer
Spoiler (click to show/hide)
Id Astelkadol (f) – Carpenter, Architect and Record keeper
Spoiler (click to show/hide)
Adil Nubamushrir (m) – Hunter and Butcher
Spoiler (click to show/hide)
Vabok Morulteling (f) – Mason and Mechanic
Spoiler (click to show/hide)
Ezum Thikutisak (f) – Miner
Spoiler (click to show/hide)
Olon Sokanalath (f) – Farmer and Cook
Spoiler (click to show/hide)
Nish Nishobok (m) - Miner
Spoiler (click to show/hide)

Fortress Name: Lisatzefon - Notchedfountain
Group Name: The Ageless River of Steel

Chapter I: Strike the Earth!


A quick survey of their surroundings shows a fair number of trees for such a hot savannah, though a lack of game to hunt is disturbing.

“Ey!” hailed Adil “over there, on the horizon, there’s a heard of Hippos!” True enough, the only hunting animals was a fairly small heard of hippos.
“Hold your speed Adil, Hippos are dangerous and we can easily live off egg and cheese.” Olon told the excitable hunter.
“Olon is right, we can’t risk losing someone to angry hippos at this time,” Tholtig agreed, “and I can’t treat wounds with the supplies on hand. You just go help Id with the wood cutting.”

Adil grumbled but did as she was told. She preferred the excitement of the hunt but at least she wasn’t useless unlike Vabok; with no stoneworking she was force to try her hand at foraging plants... squishing many of the useful specimens between her clumsy hands.
Spoiler (click to show/hide)

Working quickly the team dug a defensive trench around the site of what would later be the forts keep. As Ezum and Nish dug, the rest of the dwarves gather plants and chopped trees from the nearby area. A temporary stockpile was set up and a wooden bridge constructed over the trench.
The ground underneath the scorching savannah was made of sand, easy to dig through and a useful resource for the times to come.
Spoiler (click to show/hide)

Digging down to create the foundations for the keep and dwarves moved their stockpiles below ground to keep it safe from the rain. The team set up a number of temporary workshops using wood until they had the stone to properly set up shop and Olon prepared farming plots for the seeds that would be produced from brewing the plants they’d foraged. They killed the two mangy pack animals for their flesh and stored it in freshly made barrels. Vabok grumbled about how they should have waited to have stone to make pots instead of wasting valuable wood on barrels. Still, it’s better than having rotten meat lying around... right?

Spoiler (click to show/hide)
- images are also a bit large on this one...
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Frontestro

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Re: The Saga of Lisatzefon
« Reply #1 on: July 12, 2012, 07:55:09 am »

Looks interesting enough. I'm pretty new to DF myself (have had about 10 forts of which 3 I've seen to the end. Most of my forts I had "drink the Kool-aid" after going into a spiral or getting swarmed by gobbos.) and have been rolling around the game and stalking the forums for about 2 months now. I think I will follow the adventures of a fellow noob.
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Un67

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Re: The Saga of Lisatzefon
« Reply #2 on: July 12, 2012, 09:37:12 am »

Your writing is actually quite good, keep it up please! I think I'd like to take Adil, if it is at all possible.
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wizard12

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Re: The Saga of Lisatzefon
« Reply #3 on: July 12, 2012, 03:52:24 pm »

Your writing is actually quite good, keep it up please! I think I'd like to take Adil, if it is at all possible.

I'd love to give him to you but... well... just read the below...

Also, sorry for the long post...

--------------------------------------

Chapter II: Digging the Aquifer

"Pah, this'll be simple!" Id the Architect declared.
"Are you sure?" Ezum asked nervously.
"Come on Ezzy, just follow my plans and it'll all be a cheese walk."
"As long as you're certain..."

And so in the damp ground under the foundling fort, Ezum, Nish, Id and Vabok (the mason was assigned to pump duty on account of him being useless in any other role...) began their work. Construction went well and soon the first segments of wall were in place.

Spoiler (click to show/hide)

The plan went well, until Nish went to prepare a new channel for pumping. It was an easy mistake to make, digging away the floor above the flooded room below he tumbled into the cold water flooding in through the walls. Never a strong swimmer and stunned from the fall, he drowned quickly unable to make his way up the stairs close by.

Spoiler (click to show/hide)

Despite Nish's death the team continued with little time spent mourning. They'd already seen many of their friend killed in the shipwreck that had landed them on this island. Shortly after Nish drowned several migrants arrived, a second wave of travellers sent from the mountain homes. A new miner to replace the one lost and some spare hands to man the pumps. With a second pump system in place the construction of the downward stairway carried on at pace... that is until Vabok pointed out a slight design flaw.

"Hey Id, come here a moment." Vabok said, pointing down into the dark, water filled shaft.
"Yeah?"
"Why'd you get the miners to dig a hole there..."
"Well we need to shore up the wall with wood to stop the water silly." Id was confident as ever, yet oblivious to the problem.
"But it lets the water we pump out straight back in..."

Few know the feeling of cold, hard reality slapping them in the face. For Id it felt something like being hit over the head with a very large, still living carp - the carp, aiding reality in hitting Id, was also eating her face off...

Spoiler (click to show/hide)

Nothing could fix the problem and abandoning the first dig attempt, Id planned a second stair well next to the first. Orders were given and carried out very quickly by the enthusiastic migrant miner - Domas. In fact, he dug so quickly that he didn't notice another flaw in Id's plans...

Spoiler (click to show/hide)

The channels had been dug wrong... others began to question Id's competence as an architect. Others put it down the loss of Nish. One of the new, older, more crazy migrants even went as far as to say that some great being had told Id to plan the construction wrong. After a few days rest she began another dig. Irony - striking cruelly - found that the new dig spot was dry, skipping an entire layer of aquifer.

A new pumping set up was designed and one day Ezum set about carving the channel for water to be pumped from. He was a fairly happy dwarf and hummed as he dug at the soft ground. He worked quickly and dutiful but all of a sudden the piece of soil he was channelling fell into a staircase below. History was set to repeat it self as the second miner of the original two died to exactly the same fate.

Hardened to death the dwarves showed little remorse... or perhaps they didn't quite care for Ezum. No one really could call themselves his friend if asked.

Spoiler (click to show/hide)

Determined to make sure that the dwarves death wasn't in vain; Id, Vabok, Domas and a clothier called Sigun who'd been called to man some pumps worked furiously, achieving much.

Spoiler (click to show/hide)

The layer below was stone, water still seeped from the walls but engrave would be faster than building walls at least.

The channels for the pumps were set up without a hitch this time, that is, until Id realised that he'd designed the system in such a way that none could get there. 'Easy to rectify' she thought. Quickly building flooring over one of the channels and setting up a stairway down proved easy. As she finished her stairs, several of the settlers descended to gather Ezum and his all important socks (which were in short supply).

Only too late did they see the grave mistake. The stair blocked a drainage route for the aquifer and soon a few of the party were washed down, others pushed around as water filled the pumping chamber. A dwarf named Zan drowned down there. Others made it out... somehow... Id pulled herself onto the edge of the stairway and others helped pull her out. Zan - a worse swimmer - was not as lucky.

As tragic as this tale is, there were still salvaged picks, all was not lost. A few agreed they could recover as they huddled round the stairway watching the last bubbles of air pop on the surface... then watching as the water grew still. However, Tholtig - the stalwart expedition leader - became sullen for a while, and once the dark water was still the survivors turned to her for guidance.

But something was going on in her head. Perhaps it was the heat, or maybe the loss of over half her original team. Whatever it was... she snapped.

The former leader of the expedition roared with rage unleashing it upon the closest - or perhaps best - target. Tholtig punched Id in the head so hard her skull shattered and her brain was torn. The lifeless body of the ex-carpenter fell back into the icy waters. A cruel end - perhaps ironic, but later generations would agree that no (somewhat) innocent dwarf deserved to be killed by their kin.

Spoiler (click to show/hide)

Tholtig was not calmed by this, further enraged she gave chase to the fleeing dwarves up the stairs. The livestock was scattered - one of the pigs managed to fall down the stair painting the walls blood red. Sigun was caught first but span away from the enraged dwarves strikes. So intent was he that he avoided Tholtig's attacked he slammed straight into boulder on the surface, falling over and lying there until the fighting was over.

A brewer named Onul was Tholtig's next victim. Slower than Sigun, he was caught quickly and battered by powerful blows. His death was drawn out as his vomited from pain, eventually passing out only to wake up for Tholtig to land her signature killing blow - smashing his skull and ripping his brain apart. Next was Domas who's brain was ripped from his head instantly. Vabok put up more of a fight but succumbed to the same, brainless smashing fate.

Adil was the next person to be caught. Unlike those before him, he'd had experience dealing with enraged animals and was slightly tougher than the rest. He took Tholtig's blows with a stern face, trying but failing to block them. Slowly but surely the berserk dwarf tired allowing Adil to bring about the wood cutters axe he'd been asked to use. But luck was not with him. The blows came at strange angles or were dodged with supernatural strength. Tholtig charged Adil in a blind rage knocking him over and going for the throat - it would have been all over if Tholtig hadn't tripped on a stone and fell down with the old hunter. Staggering to their feet the two continued, Adil managing to dodge some of the berserker's attacks. Taking a hit to his left arm, Adil leapt onto Tholtig biting into her arm and latching on firmly, but he was losing a grasp on conciousness. Barely a few hits later he blacked out dropping the wood axe. With a final, crushing blow Adil's brains were torn form his head and strewn across the ground.

Spoiler (click to show/hide)

The survivors fled into the wilderness in a desperate attempt to escape. Over the coming months they would die of thirst, or be ripped to shreds by giant Dingoes or capture and made into some peregrine man's pet.

Is this the end of the fort by Fragrant Waters?...

---------------------

(Ooc btw) Hell no! Despite the tedium of trying to conquer the aquifer this was a pretty fun run (in both meanings of the word). I really didn't see Tholtig going all phyco on everyone's backsides like that. Hell, she even had a signature killing blow. I love this game.
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Un67

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Re: The Saga of Lisatzefon
« Reply #4 on: July 13, 2012, 09:36:57 am »

That was impressive, in many more ways than one  :o
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