it doesn't seem to have any influence of the effect of the meshes.
I think the subregion count has a serious effect on everything. Mesh is a frequency pattern. Like a beat in music. Those five categories, 0-20, etc.. are like octaves. The Drainage, a drummer. The Savagery, the frontman. The Temperature, the guitar player. Then we take that band and decide how long to play it, the dimensions of the map, and how loud to play it.. History.
If I had to give an example. Rock band fits.
Have you shrunken it down to minimum subregion count, for your tests? I'd think that would be a better deciphering setting, for keeping similarities obvious, rather than max. Especially with the Elevation frequency, doesn't it add regions and subtract regions as it draws itself out. In a way Elevation should be the first frequency to determine, since it adds and subtracts regions. But I don't know this for sure.
I thought all these subregions were, were the F1F2F3 subregions, in each block of the map we highlight with an X, not those world map regions. As a result of altering the subregions, it alters the larger regions, but the noticeable alteration is harder to see on world map, than on these embark subregion maps, during embark.
Ya know the 3 panel window? I'm still working it all out myself. Nice science, keep it up. How was your trip to Essex? Knutor