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Author Topic: Golem - A gneiss day  (Read 5029 times)

SoHowAreYou

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Re: Golem - A gneiss day
« Reply #15 on: July 20, 2012, 12:07:42 pm »

Pick the wizard up. Do not allow him to grab the rod again.

Attempt to speak to him. He might know about the location of others like us, and possibly where our counterpart is. Without her, we might not be able to return to our full power.

Also pick up the rod and crush if he refuses to cooperate
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bombzero

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Re: Golem - A gneiss day
« Reply #16 on: July 20, 2012, 12:13:05 pm »

do not crush the rod, that seems like a bad idea for some reason.

obtain rod, restrain wizard, demand answers.

if he is compliant offer to aid him of our own free will and secure the rod in a method as to which he cannot obtain it.
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Criptfeind

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Re: Golem - A gneiss day
« Reply #17 on: July 20, 2012, 12:15:21 pm »

Can we shove the rod inside of ourselves?

Er.

Eat it or something?
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bombzero

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Re: Golem - A gneiss day
« Reply #18 on: July 20, 2012, 12:16:15 pm »

Can we shove the rod inside of ourselves?

Er.

Eat it or something?

this sounds like a good idea if we posses any kind of storage cavity, which seems likely for a golem.
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forsaken1111

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Re: Golem - A gneiss day
« Reply #19 on: July 20, 2012, 12:34:23 pm »

You reach down and lift the wizard thing by its clothing stuff. It struggles and yelps in surprise, reflexively grabbing for the loop where the rod was fastened. Its eyes go wide as you bring it close enough to see your own face reflected in them. You speak slowly, the power of your voice causing funny ripples in his fleshy face.

"Wizard. I. Am. No. Slave.

You pick up the rod, effortlessly flipping the boulder off of it. It is a bit scuffed. As you lift it, it becomes red-hot and sizzles in your hand. This doesn't bother you much, and you think it is probably a thaumic resonance reaction from the Earthblood surrounding your body interacting with the weak enchantment on the rod. The metal wilts and turns yellow-hot, then begins to run in rivulets down your arm. The enchantment is absorbed into your arm as the metal runs between the stony plates and cools.

You can now command golems.

Interesting.

The wizard stares at your still-smoking arm, then looks at your face.

"Uhm, yes... Quite. So, my..friend? What happens now? I remind you that I did track you down and repair you! I did not intend to mistreat you or use you for nefarious purposes! The rod was only intended to keep you from... ah... killing me?"

He swallows.

"You. Will. Help. Me. Find. Her."

"Yes of course! We will find her! heh... hehe... uh... who is she exactly?"

"Setosiel. The. Fire. Of. Stars."

Talking is difficult, language is difficult. You're not even sure how you know his language. Your voice issues from somewhere in your chest, a hidden device which produces sounds.

"Ah... of course. And you are?"

"Brasoh. The. Blood. Of. The. World."

"Well... B...br..brasho? Braso? If you would care to accompany me to my tower, we could attempt to located this Setosis person." He nods eagerly, smiling so that you can see the tiny rocks in his mouth.

"Lead. Me. To. Her."

"Of course. If you could just... let me down? We'll need to procure a new cart. And... perhaps some new trousers. Mine are slightly soiled."

You drop the wizard thing. He steps away from you and mutters something about returning to the town. He asks that you wait here, as the villagers scare easily, then he walks back towards the village promising to return shortly.

You stand in a circle of stony wreckage, debris of a destroyed cart and several pulped bodies lie nearby. Your arm is silvery and tingles as the enchantment is slowly integrated into your matrix.

Now what?
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SoHowAreYou

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Re: Golem - A gneiss day
« Reply #20 on: July 20, 2012, 12:42:47 pm »

Can we create Golems? If not wait and prepare to be attacked because really what else could happen besides him running away?
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Hugo_The_Dwarf

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Re: Golem - A gneiss day
« Reply #21 on: July 20, 2012, 12:49:13 pm »

While waiting practice your earthblood powers, perhaps by cleaning up/burying the distruction, and fixing any damage to the road. For practice of course, We need not to be made for destruction only, we can be more..
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forsaken1111

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Re: Golem - A gneiss day
« Reply #22 on: July 20, 2012, 01:22:19 pm »

Can you create golems?

A valid question.

Most of your memories are muddled and confused, you're really not sure. You decide to try.

You raise the Earthblood within you and channel it down into a large stone before you. You will it to think, to live. You shape it into a shape similar to your own.

The strands of Earthblood burrow into the rocky body, picking up a certain shape from the golem enchantment in your arm and an imprint of your matrix from yourself. A certain amount of wild creativity is injected as well, from the wilderness setting and the uncontrolled conditions. The miraculously unharmed wagon wheel snaps around and attaches to the lower torso of the rocky body, and several metal bits of fastening from the destroyed wagon rivet themselves to the thing's fists. You tie off the strands instinctually and reach out with one hand, engraving a glyph of binding onto the thing'd forehead with one diamond fingernail.

The golem, it is indeed a golem you have made, stands on its own two fee... er... foot and wheel. It stares blankly at you. It is rather unintelligent and weak, but not bad for your first attempt. As your power subsides, you don't feel weaker. You can sense the golem, and you know that it will obey. You don't think it is sentient or intelligent enough to understand more than basic commands... in fact it gets the impression of intent from your mind rather than your words, and probably will be quite literal.

When you look around, you realize that an hour or two have probably passed. The process was not a quick one, and you were mostly unaware during the creation.

Well... what will you call it?
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bombzero

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Re: Golem - A gneiss day
« Reply #23 on: July 20, 2012, 01:57:00 pm »

no ideas for a name.

after someone more creative then myself thinks of one
proceed to travel in the direction the wizard did, when you spot the town wait far enough away as to not scare the villagers, and try to spot the wizard in town.

he will help us, whether he wants to or not.
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Torknick

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Re: Golem - A gneiss day
« Reply #24 on: July 20, 2012, 02:13:52 pm »

Name the golem Marcus and laugh, because you accomplished what he could not
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kaian-a-coel

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Re: Golem - A gneiss day
« Reply #25 on: July 20, 2012, 03:54:27 pm »

Chuckle, if you can, and call it Itz, the first of many.
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