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Author Topic: Modding big time  (Read 1190 times)

DizzyCrash

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Modding big time
« on: June 26, 2012, 06:08:52 pm »

   [TISSUE_STYLE:HAIR]
      [TS_PREFERRED_SHAPING:STANDARD_HAIR_SHAPINGS]
                [TS_MAINTAIN_LENGTH:0:100]
   [TISSUE_STYLE:SIDEBURNS]
      [TS_PREFERRED_SHAPING:STANDARD_SIDEBURNS_SHAPINGS]
   [TISSUE_STYLE:MOUSTACHE]
      [TS_MAINTAIN_LENGTH:100:NONE]
      [TS_PREFERRED_SHAPING:STANDARD_MOUSTACHE_SHAPINGS]
   [TISSUE_STYLE:BEARD]
      [TS_MAINTAIN_LENGTH:100:NONE]
      [TS_PREFERRED_SHAPING:STANDARD_BEARD_SHAPINGS]



anyone know how to apply this practically? iv been working at it for hours and no matter what i change the numbers too nothing happends... this is suppose to be how you get everyone in the entity to stop having this "extremely long" hair epidemic... I mean dwarves have braided beareds and stuff there HAS to be a way to apply that to humans too
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Steele

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Re: Modding big time
« Reply #1 on: June 27, 2012, 07:01:20 pm »

To prevent everyone having extremely long hair, look for the following in creature_standard.txt;

Code: [Select]
[SET_TL_GROUP:BY_CATEGORY:HEAD:HAIR]
  [PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHEEK_WHISKERS]
  [PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHIN_WHISKERS]
  [PLUS_TL_GROUP:BY_CATEGORY:HEAD:MOUSTACHE]
  [PLUS_TL_GROUP:BY_CATEGORY:HEAD:SIDEBURNS]
      [TISSUE_LAYER_APPEARANCE_MODIFIER:LENGTH:0:0:0:0:0:0:0]
    [APP_MOD_NOUN:hair:SINGULAR]
    [APP_MOD_RATE:1:DAILY:0:1000:0:0:NO_END]
    [APP_MOD_DESC_RANGE:10:25:75:125:200:300]

Then change [APP_MOD_RATE:1:DAILY:0:1000:0:0:NO_END] to [APP_MOD_RATE:1:YEARLY:0:1000:0:0:NO_END].
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