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Author Topic: Token request - [SYN_EQUIPPED]  (Read 1281 times)

narhiril

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Token request - [SYN_EQUIPPED]
« on: January 09, 2013, 05:04:59 pm »

A new token for syndromes.

[SYN_EQUIPPED] would be a new method through which syndromes are acquired.  When an object of a material with this token is equipped by an affected creature, the syndrome is passed on to that unit.  If a duration is specified, the specified effect lingers after the item is removed for its duration - if none is specified, the effect ends immediately when the item is no longer equipped.

Possible Look:

Spoiler: Raws (click to show/hide)

Revanchist

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Re: Token request - [SYN_EQUIPPED]
« Reply #1 on: January 09, 2013, 06:21:12 pm »

My immediate response would be
crossbow bolts that cause massive bleeding on contact.

Despite my initial reaction, I am very supportive of this idea.
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arbiter787

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Re: Token request - [SYN_EQUIPPED]
« Reply #2 on: January 09, 2013, 08:16:10 pm »

I can just imagine it...

URIST1:Unleash the eyeball-exploding bolts!
URIST2:Yes sir!

*shweet* *SHPLUT* *gore everywhere*

Yeah, I support this.
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612DwarfAvenue

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Re: Token request - [SYN_EQUIPPED]
« Reply #3 on: January 09, 2013, 09:20:23 pm »

Hells yes.
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Maklak

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Re: Token request - [SYN_EQUIPPED]
« Reply #4 on: January 10, 2013, 01:22:06 pm »

It would give us things like Power Armour or a staff with a magic spell for mods.
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Robosaur

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Re: Token request - [SYN_EQUIPPED]
« Reply #5 on: January 11, 2013, 06:49:39 pm »

ALSO SUPPORTED.

It could also enable Interactions! Deathgems that make whoever wields a staff encrusted with them able to raise the dead!
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