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Author Topic: removing fall damage?  (Read 1129 times)

Gaybarowner

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removing fall damage?
« on: May 25, 2012, 03:32:27 pm »

is there a way to remove fall damage in the RAWS?
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Hugo_The_Dwarf

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Re: removing fall damage?
« Reply #1 on: May 25, 2012, 05:36:22 pm »

Nope hardcoded Physics
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Courtesy Arloban

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Re: removing fall damage?
« Reply #2 on: May 29, 2012, 02:20:55 pm »

You can give your creatures extremely superhuman endurance and toughness with
[PHYS_ATT_RANGE:TOUGHNESS:9999:9999:9999:9999:9999:9999:9999]
[PHYS_ATT_RANGE:ENDURANCE:9999:9999:9999:9999:9999:9999:9999]
[PHYS_ATT_RANGE:RECUPERATION:9999:9999:9999:9999:9999:9999:9999]
and falls will not bother them as much, but then nothing will!
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Maybe that the dwarves never died and everyone is just shunning them.
"Wait, what are you doing?  I don't want to go in there!  No, I'm still alive, you can't do this to me!  Is Anybody listening?  Hello... Can someone let me out?  Help me!  Is anyone there?  I'm running out of air!"

Tierre

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Re: removing fall damage?
« Reply #3 on: May 30, 2012, 03:45:13 am »

ACtually if you fall from 10+ z-levels they will die like everyone else. Giving adamantine bones though may help... but hey where will you find a 10+z-level pit for them to fall:) Those attributes shoud be fine for 1-3 level falls. But they can still break some bones.
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Deon

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Re: removing fall damage?
« Reply #4 on: May 30, 2012, 06:40:41 am »

is there a way to remove fall damage in the RAWS?
[FLIER] is the closest you can get :).
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Tierre

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Re: removing fall damage?
« Reply #5 on: May 30, 2012, 06:49:39 am »

But if it cannot path then it will fall i think - that's the limitation of pathing. Like then you build a wall with [FLIER] dwarfs and then they all stop on top of that wa;; and can't get out:( Cause they are idiots....... sorry they are dwarfs:)
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