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Author Topic: Adding new skills?  (Read 576 times)

Grafsburg

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Adding new skills?
« on: June 19, 2012, 04:57:24 pm »

Is it possible to add new skills and professions to the vanilla game by editing the raw files? I've been rooting around in them for a while, trying to add muskets and their pertinent skills, but I haven't been able to find how to do this yet.

Answers and help are greatly appreciated.
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Hugo_The_Dwarf

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Re: Adding new skills?
« Reply #1 on: June 19, 2012, 05:04:44 pm »

nope
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i2amroy

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Re: Adding new skills?
« Reply #2 on: June 19, 2012, 07:02:06 pm »

If the weapons are only used by a specific race then you could take a skill that isn't normally used (like blow gunner), have the weapons use that skill, and then rename it on the creature (not the entity) with something like:
[PROFESSION_NAME:BLOWGUNMAN:musketeer:musketeers]
[PROFESSION_NAME:MASTER_BLOWGUNMAN:sniper:snipers]

The only drawback is that if any other species gets its hands on the weapon they will become blow gunners.
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