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Author Topic: You are a Nanite! (Again)  (Read 16593 times)

andy_t_roo

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Re: You are a Nanite! (Again)
« Reply #105 on: June 26, 2012, 10:58:02 pm »

> make a machine that produces standard bot modules that can be assembled into new bots and machines manually much more easily and quickly than making them from scratch.


Armok, we already have that - we make frames and circuts, and just decide at assemble-time what the 'bot can do.
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Eagles may soar, but weasels don't get sucked into jet engines.
Hell if I know.  Pretty humourous suggestion, but utterly useless in the case of roleplaying, if indeed the whole game world was one whole huge ass field of fruit.

X-03

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Re: You are a Nanite! (Again)
« Reply #106 on: June 27, 2012, 12:49:00 am »

Possibly create a flying scout with a real-time connection via basic radio signals? This would significantly improve the sight range.
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Are you LOST?

Morrigi

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Re: You are a Nanite! (Again)
« Reply #107 on: June 27, 2012, 04:22:42 pm »

Possibly create a flying scout with a real-time connection via basic radio signals? This would significantly improve the sight range.
This.
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Cthulhu 2016! No lives matter! No more years! Awaken that which slumbers in the deep!
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