The factory is finished! The insides are a combination of multi-tooled arms and several molds, rollers and presses. The completion of the factory has drained all of your useful resources stopping you from continuing building. A basic crawler could be repaired in the factory as it has no advanced parts.
A small pack of crawlers go to the edge of the forest and begin cutting trees down. Many trees are taken down, a few are processed into carbon - which is a building block for most stuff - and stockpiled while the rest are dragged closer to the mine and lined up as a low perimeter fence.
The remaining crawlers head for the mine and refinery. Many go down to dig while others lug the ore and stone to the surface. The night is coming and there is no moon to be seen. The night will be significantly darker then normal. The smelting of the refinery is automated and glows with molten metal as the sun falls.
You take it upon yourself to research the beast. You make incisions and try to cut through the hide in a systematic way determining weak spots. A few are found. The sides and belly are strong, but a weak ridge runs along its back spine and its throat. After finishing you realize you missed research and engineering, your obviously capable of greater thinking then the crawlers you command.
A few crawlers take posts upon the log fence as the night encroaches on your clearing, they have difficulty seeing in the pitch black night beyond their own small lights.
50 Crawlers - 1 Injured
Nuclear generator - Online
Small blast furnace (Refinery)
2 Storage containers
- A few Fuel Rods
- A few Metal Ingots
- Small amount of Glass
Pile of Stone
Shallow Quarry - Slight Defense
Low perimeter fence.
Purple:Crawlers Orange:You
Setting: Mostly Futuristic. You are an AI with spider like robots to control.
You are on a planet with a surface consisting of islands floating in midair of all altitudes covered in a highly dense forest.
The air here is also quite dense and poisonous to humans, hence you've been sent here to mine this distant planet.
Mechanics: You design robots to do jobs, or machines for them to use. Then fight what I toss in the game. Basically do whatever you want, research, design, replicate. I will take everyones suggestions into account and keep rough numbers.