A bit of background:
King's Bounty is a turn-based fantasy computer and video game designed by Jon Van Caneghem of New World Computing in 1990. The game follows the player's character, a hero of King Maximus, appointed with the job of retrieving the Sceptre of Order from the forces of chaos, led by Arech Dragonbreath. King's Bounty is notably considered the forerunner of the Heroes of Might and Magic series of games.
A Mega Drive/Genesis port was developed and released in North America on February 21, 1991, with a multitude of graphical changes. The gameplay was also modified to incorporate real time overworld exploration.
King's Bounty is widely considered to be the precursor for much of the gameplay in the Heroes of Might and Magic series (the Might and Magic series being the basis for the storyline), both of which were published by New World Computing and designed by Jon Van Caneghem. Among the many similarities, an emphasis on hero development and combat style are especially prominent in both. In the introduction to the player manual of Heroes III, van Caneghem credits King's Bounty as the precursor to Heroes of Might and Magic.[1] King's Bounty is included in some HOMM anthologies, including the Heroes of Might and Magic Compendium and Heroes of Might and Magic Millennium Edition. The anthology versions also provide a native executable for Windows, though not fully supported in Windows NT-based operating systems.
In 2008, a spiritual sequel titled King's Bounty: The Legend was released.
So I've been playing the hell out of this series. I've been running through
'The Legend' again lately, and loving every second of it. I have all the expansions to The Legend, which add about.. 3, 4 times more gameplay than vanilla. I say this safely. Vikings, ho!
The second game is
'Armored Princess', which, again, I've played the hell out of. It's gotten love in the form of the Crossroads [which... does
a lot] expansion pack, but the game was already rather huge to begin with anyways. Orcs, ho!
Considering the last expansion for KB:TL was two years ago, Armored Princess might be getting further expansion if they don't get to making a whole new King's Bounty game.
Of course, the formula should be familiar to strategy fans. You are a hero, and you have a party of troops. You travel on an overworld map and avoid/engage in battles, dig up treasures, complete quests and generally try not to get murderized.
The combat is difficult. The units are varied and the pool to choose from is massive. Strategy is necessary or you will not complete half of the game. I love everything about it, as it hearkens back to the old HOMM's [which.. it inspired originally]. The games are very good. The company developing this is famous for Men of War/Space rangers. Quirky, yes, but solid and very good games. King's Bounty is another of these, with massive amounts of gameplay rammed into two games.
I will make a better OP if this topic survives. If you enjoy HOMM-like games, this game will definitely scratch your itch. Just gauging whether any Bay12 likes King's Bounty enough to gush over it. Hell, this topic can even be for speculation on the next King's Bounty release.