Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Is irrigation absolutely necessarily to farm?  (Read 773 times)

UristMcDwarf

  • Bay Watcher
    • View Profile
Is irrigation absolutely necessarily to farm?
« on: April 29, 2012, 06:07:28 pm »

Or does planting on dry soil just make slower growth?
Logged

GavJ

  • Bay Watcher
    • View Profile
Logged
Cauliflower Labs – Geologically realistic world generator devblog

Dwarf fortress in 50 words: You start with seven alcoholic, manic-depressive dwarves. You build a fortress in the wilderness where EVERYTHING tries to kill you, including your own dwarves. Usually, your chief imports are immigrants, beer, and optimism. Your chief exports are misery, limestone violins, forest fires, elf tallow soap, and carved kitten bone.

Sphalerite

  • Bay Watcher
    • View Profile
    • Drew's Robots and stuff
Re: Is irrigation absolutely necessarily to farm?
« Reply #2 on: April 29, 2012, 06:55:03 pm »

Or does planting on dry soil just make slower growth?

Planting on dry soil works just as well as planting on muddied soil.  Irrigation is only required if you're farming on rock.
Logged
Any intelligent fool can make things bigger and more complex... It takes a touch of genius --- and a lot of courage to move in the opposite direction.

Girlinhat

  • Bay Watcher
  • [PREFSTRING:large ears]
    • View Profile
Re: Is irrigation absolutely necessarily to farm?
« Reply #3 on: April 29, 2012, 07:11:02 pm »

More specifically, mud on any tile makes it farmable.  Cave floors, constructed floors, floors atop walls, naturally occurring "boulder" terrain (not mined out, but those things on the surface), and shrubs.  Otherwise, "anything that would normally block a farm becomes farmable."  Except cabinets and beds and other furniture :P